Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Some low durability tools like cultivator i often upgrade to max, but otherwise if you are tight on resource, unupgraded tool is absolutely fine.
Look at the BM pick, for example. If you are a normal player, you have 5000 black metal from furby attacks anyway. All it takes to max it out is the basically free material & one tree's worth of Y wood. Why would you not?
Scrap piles for example have low durability/HP, so fully upgrading iron picks for that purpose would be a waste: It'd be better to get more pickaxes instead. Silver veins, ancient giant armor and swords, and black marble on the other hand are much more durable, but it may be more desirable to move on and progress until you get the blackmetal pick and upgrade that instead.
Like most tools and weapons, pickaxes have cleave penalty, so their damage is reduced when striking multiple chunks/nodes at the same time. Whether or not the pickaxe damage increase (together with your skill level effects) helps depends on how many objects you strike at once.
I assume you play with mods that let you cheat the inventory restrictions?
Adding on to what Rhapsody is saying, remember that when you combine the +50% more PIckaxe Damage, with the Increased Durability, the two effects Feed into one another, greatly increasing the lifespan of your tool.
If you double the durability, but you need 50% fewer strikes to destroy resource nodes, you've effectively Tripled the tool's lifespan.
No, only wisplight modded to triple range.
Well, at some point I've made some tests in Crypts - fully upgraded pickaxe destroys piles in the same amount of time as not upgraded at all. So upgrading only for additional durability looks pointless, while spare tool is cheaper to make. Of course, something can be changed during all those updates. Maybe, this thing requires additional testing.
Pickaxes I usually upgrade to 2 since that fills up my inventory before they break.