Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's meant to destroy items while providing a bit of something in return. It's a good way of getting rid of something like many stacks of bones from a skeleton surprise event.
It was never designed to make trashing worth the return, it was only designed to allow people to destroy items. There is an alternative way of farming coal; surtlings drop lots of coal and they spawn in the Ashlands to the south or the Swamp.
Honestly it's entirely trivial to get coal anyway by that point - you can chainsaw forests with an iron axe and the elder power and get as many charcoal furnaces as you can fit in your base.
If Haldor becomes a better sink for the stuff we accumulate, such as furs (but even things like bone, in mass quantity) the need for an obliterator would be diminished, but it would still be a fun gadget to have around.