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I prefer to make them against an outer wall and direct the smoke up and out with a slanted roof. Its a bit of a learning curve as you have to cover the fire or rain will put it out, but it has to vent, or it will smoke everything up and put itself out. Some images online should help, or read the wiki...
https://valheim.fandom.com/wiki/Smoke
Example:
https://steamcommunity.com/sharedfiles/filedetails/?id=2923700195
The smoke shown is contained inside the "duct" and never accumulates any more than that, AND can't choke you while it's in there.
For many other ideas, I suggest this video that explains all about how smoke works and shows examples of what works and what doesn't.
https://www.youtube.com/watch?v=i5wvMTLYxWI
Trapping the smoke in a narrow place is indeed very, if not most effective. There's no need for chimneys, extensions or large gaps if you know what you're doing.
https://steamcommunity.com/sharedfiles/filedetails/?id=2932934872
Having a high hall with slowly rising smoke and other features has an atmosphere of its own of course.
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987564
from the other side:
https://steamcommunity.com/sharedfiles/filedetails/?id=2924987771
I personally put fires on my topmost story if possible, to avoid making a slice through the home. Time its said and done for oven and just 1 hearth (and I often have 2) its too much space, and then there is the tub...
having the smoke clutter at the top of your house can cause small framerate drops
I usually make a chimney, or just include a smoke venting hole in the roof, not counting the first house I built which just filled up with smoke and made me react to 'how cool is this!' (that the game actually has smoke physics). I personally really like how the smoke venting out of the hole/chimney looks, like in that lovely screenshot @jonnin posted above.
This is how I have mostly been doing fireplace and chimney, for hearths; with a stone wall frame around 3 sides of it, until I reach the thatch roof, then all 4 sides to make a chimney. Then on the outside, I cover it with wood posts atop which I put a thatch roof.
https://steamcommunity.com/sharedfiles/filedetails/?id=2933028937
https://steamcommunity.com/sharedfiles/filedetails/?id=2933031556
For smaller outposts, I just use a slanted roof over the fire, slanted away from the interior. Like this:
https://steamcommunity.com/sharedfiles/filedetails/?id=2933073345
https://steamcommunity.com/sharedfiles/filedetails/?id=2933073338
If after all of the above replies you still want to 'disable' the smoke, I'm not aware of any command in game for it, but there is a mod that removes the smoke effects that would be an option.
If I could trap a V bat perpetually on fire in my home, I totally would.
No Smoke[valheim.thunderstore.io]
No Smoke-Stay Lit[valheim.thunderstore.io] for those who also want to cheese the fuel requirements.
Smoke Collission[valheim.thunderstore.io] - This one lets you customize a lot of the variables associated with smoke, rather than removing it entirely.
I have no idea how the smoke debuff is with each version, as I don't use any of them. I imagine at least the last one preserves the debuff.