Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The amount of clearance for the mast depends on sea conditions, but these are a couple of my covered docks:
https://steamcommunity.com/sharedfiles/filedetails/?id=2624259961
https://steamcommunity.com/sharedfiles/filedetails/?id=2616846356
The last one is now filled in with rock, since it was in the old mistlands, and I can't find a picture of my main (plains) dock.
In any case, I think you can get an idea from these pictures what you should need. I think they're both about as high as you can build a roof without aid of reinforce beams. You may get away with less, but the mast might hit the top in rough seas.
I might be able to hop into one of those worlds to test it. I'm just entering swamp in my current playthrough, and the longship will be one of the first things I build.
https://steamcommunity.com/sharedfiles/filedetails/?id=2925569091
Keep in mind that the beams of the Karve and Longship can overlap as their masts aren't the same height. So unless you plan to put two Longships in there, a smaller dock works well enough.
Thorin :)
if you want it to never hit the ground, then you need to dig it as deep as you can dig when waves roll out in big storms. I know you said no swells but when the storms come, even then? If not, its good to go.
I don't know how you could possibly bury a lit fire. IT would smoke itself out or something.
So I will build my longship dock overall 12m wide with 8m for hull clearance. Have to modify the current frame accordingly or change it, depending if everything collapses.
Even in storms the side arms of the river area do not swell up, that is why I started building there. The 2 arms I am using have an angle of approx 55 degrees to each other, so connecting the 2 separate docks will be a challenge to end up looking decent.
Went out at the river mouth to see and destroy some lurking rocks which were manageable with the low of the swells and also put guide pylons into place. Almost drowned a couple of times though ;).
In regards to the campfires, I dug a hole, placed it in and filled one "raised stone ground" back in, aiming at the side of the dug hole. It works with one refill, more than that ended up destroying the campfire and the stones popped back up. Now I am placing them on top of higher rocks or a short stone column. Have 2 resident one star deer in the area that I want to keep around.
The very first base I ever made in this game had a decent dock. The save is long gone so I can't give you any numbers on it but I still have a screenshot.
https://steamcommunity.com/sharedfiles/filedetails/?id=2462472649
It's not the campfire which prevents the monster spawn it's the workbench. Within the workbench building radius there will be no spawning.
You can burry the workbench or built a little hut around it.
stonecutter and black forge and forge all have the same effect. but they dont show the radius like the bench does.
also portals also do that around them but smaller area. probaly to prevent teleport ganks from enemies^^