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However, you should also consider that they are uninvited intruders in a burial/prison world which is under your jurisdiction, and are essentially grave-robbing Valheim.
i never attacked them so far and this is how i got my first dvergr component by accident when running away from a 1 star soldier into a dvergr tower^^. which you only need 1 off to make the sap collector. multiple dont hurt but sap really isnt hard to come by with even just 1-2 sap collectors as its generated passively even while youre not around.
the bottleneck material early on will be soft tissue. most of this is found inside these giant stone skulls. some are inside dvergr digging sites but these seem rather rare compared to thier towers. but alot of these skulls are also found in the wild unguarded by dvergr. 1 skull is like 60 soft tissue. which is 60 refinded eitr. and you dont much eitr for most of the stuff aside the magic staffs and armor if youre into magic.
What gets me is that you can hurt them at all without friendly fire enabled.
Yeah Dwarfs love gold
I have gold
I give gold for stuffs where the issue here?
No harm done just give players alternate ways to achieve the SAME progression and feels better "ethically" to some. Where the harm? Would be an asset to the game and well as the code for trading is in the game already.. cant readily see how hard it would be to implement myself?
i would also debate that you can kill them. I've died plenty in Valheim and never stayed dead. I have no reason to believe that anything different happens with the Dvergr. Sure I've never seen them come back like I am inclined to do when I 'die' but when i see what they leave behind...
Well would you do a death run for that?