Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In spite of EA status, after the very successful release, I get the impression that the devs consider everything currently in the game as complete, and theyre simply adding on top instead of fleshing it out.
only thing that is still bugging me out is my cape sticking out the boat when at the rudder.
For every player that wants one thing I can easily find another that does not want it so best to keep it all as your opinion and not some sentiment of the entire community.
I have never felt the need to build some large base in the Forest, let alone make it defensible. If there is a raid I fight in the field and my bases are utilitarian not artistic.
The grind is no more or less than in other games. The only point that can actually become grindy for many is the Bronze tier, but you can skip over most of it and be fine so that is an 'optional' grind.
We have boats for transportation and they work fine. I personally see no reason for additional mounts as I get around fine on foot and by boat when needed.
Why should a dungeon always have something in it? They are by in large small, easy to navigate and not overly hard to clear depending on the biome. Part of the enjoyment for me in this game is the exploration and discovery.
I could go on, but in the end not every game is for everyone. Much of what you don't like is what makes Valheim unique and thousands upon thousands of players enjoy it. So perhaps the games you mention as doing things the way you like (Rust, Conan Exiles, etc.) might fit your interest more and it would be far easier to play a game that is already the way you like it then to try and change one that isn't into one you want.
they need to innovate the new biomes not ♥♥♥♥ the old ones.
Inventory stacks dont even work properly. Enemy AI is "run in circles". Sloped combat is asymmetric between mobs and players. Bosses commonly spawn obscene distances from the spawn point. Iron grates dont let smoke through.
I critique the game's flaws because of how much I enjoy it and want it to be better. I dont think telling people "just dont play Valheim" is very supportive of the game's growth. The game gives too many players too many excuses to simply not play
no comment on the "OG players"
I never said the games not for me or that I dislike it, the game is good under all the anti-player moves. Valheim Plus has 861k downloads, that's more downloads than this game ever peaked at, and it fixes the issues named in this discussion here. Maybe you got lucky with your seed? I don't know, but for all 3 of my seeds not having transport has been a very depressing experience. Also having a dungeon capable of having no loot is time waste, who goes into a dungeon just to "explore" it? They do it to get progression items, if that dungeon is the only one in that region you are then forced to run 20~30~40 minutes to another one. That's why they all need something.
Seeds are exactly that. Random. Re-roll or overcome the map challanges.
Most people set up a main base within meadows. This is usually close to black forest. Farm cores and set up portals to minor bases. eg swamp plains.
As defensible as possible? there are no attacks until you defeat the first boss or after nine days pass. I played without wall for 30 days. Even so i only added them for aesthetics.
Teleporting ores? i agree it's annoying but just because the community wants it doesn't mean its the best for the game. BOATS AND CARTS EXIST FOR A REASON. so is paving roads and setting up docks. this isn't arbitrary grind like runescape. there is a gameplay reason for it.
Inventory is fine.
You speak only for yourself. Teleporting metal is not intended and will never be changed. Mod it if you don't like it, no-one is stopping you.
100% a you problem, I can sneak just fine. Currently on a new run with modded skill progression much lower and higher death penalty, on day 6 hunting greydwarfs and trolls. And I suck at video games.
Some guaranteed trophy drops would be nice. I'm happy with the dungeons as is.
I agree that he needs to at least be more easily findable - for newbs the one and only way to know he exists is stumbling on him. There are I think better suggestions and discussions on this already, however.
3, I too understand the desire for faster travel. Boating is particularly boring. I intend on my current run to take the shorter path to land and explore the island until I jump in the water again, rather than try again to navigate around an island in the way that turns out to be half the world long. Should be more interesting, though it's not faster.
4, they're not going to port metal. I like micro regions and biome weirdness. Bosses don't need to be at set distances. Can we decrease spawn rates for common and already rejected complaints?
There's a lot that could be done to improve valheim, however dribbling out a bunch of stale complaints - some of which have been outright rejected already - helps no-one. There are some quality discussions on these forums, perhaps search and engage.
game should never guarantee success. rng is great because there are those dungeons where one can find tons of cores, and ofc there are dungeons where there are no cores. making all dungeons give the median amount of cores would be worse than it is right now. the feeling of success when getting alot of cores should outweigh the frustration when finding none. but some people get frustrated too easily. idk. i like exploring. sometimes i go in the burial chambers just because there is one and i want to put a crossed burial marker on my map.
There are things I really dislike, looking at you boats, but I know it's tough beans for me. I use a second world to portal metals. My choice just as it is everyone's choice. They have said they are not going to change that, period, yet world hopping is allowed so that's cool.
In fact you do not have to quickly make a base, you can spend a lot of time looking around but you have to wait a bit then to kill Eikthyr. Till then a picket fence works fine.
You can choose a seed you like, look it up if the randomness of it is annoying. Again, it's your game, no one is effected by it and it'll probably make your gaming more fun. Here is a hot tip, the seed FiddlyBits (written exactly as shown) is amazing. I don't know who discovered it but I just typed it in the generator and decided I had won the lotto.
Most my characters are swimming in cores, thistles, most stuff because I like to explore. Early toons just stand around at a spawner and smack GD's for a time while I drink tea. This game is quite fun as a process, probably less if one is in a hurry. It's a game, it's not important in my life, I can just meander around aimlessly as much as I want.
Yes the game is grindy but that IS the game. If you have ever thought about spending time living out in the wild, there's a lot to do to keep yourself fed, clothed, sheltered and prepare for battles. I personally think the devs did a great job on it, but again, that's just me. Granted, with close to 2400 hrs since launch, I may be a bit of an oddity. For me it's a world that I inhabit and journey through, at my own pace. That's a lovely thing.
Travel safe.