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Placing stuff just to get clipping and then removing it again is a decent amount of my valheim building, though I'm pretty novice. E.g. you can get a half roof length eve by using tiny wooden bits off the top of you wall down and out, stick an angled beam off of that to start your roof and it should touch the top edge of your wall in the middle of the roof piece.
Place 2m beam vertical on the ground, then snap a 45 degree beam to the top of the vertical beam. Then, aim under the 45 degree beam to get the palisade wall to ''sink'' into the ground, creating a shorter outer wall for the pen. I usually line the inner wall with roundpole fence parts, with a single small wooden door with a thatch 26 degree roof over the top of it to protect from rain damage.
You can also cultivate the centre to grow turnips, onions or carrots at the save yourself time & space if needed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2914657938
On the corner of a wall intersection, I snap in the middle a 45 degree roof cross to the upper section of the roof or upper wall, then go around the other side of the cross (side of building) and snap a 45 deg roof, so there is a half metre overhang.
For the front, I simply snap from the existing half metre overhang, and snap another full roof piece for a further 2 metre overhang at both the rear & front of structure, supported with core beams usually. Looks really pronounced & imposing when you see it, regardless if the structure is smaller or larger.
https://steamcommunity.com/sharedfiles/filedetails/?id=2813351584
https://steamcommunity.com/sharedfiles/filedetails/?id=2885155067
https://steamcommunity.com/sharedfiles/filedetails/?id=2790243410
As you can see I alternate the overall design a bit here & there, but for the most part the skeleton & framework for the house is usually the same if similar floorspace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2915281366
-It's easy to forget to eat when putzing around your base in seemingly total safety, but don't make this mistake. If the fall damage from your own building efforts doesn't end up claiming your life a time or two, an unfortunately timed raid might instead...or the delightful occasional ranged enemy that wandered in from a nearby biome while chasing other mobs (*sarcastic* always love getting knocked off a 2+ story building by an arrow out of nowhere while Im arguing with my chimney up there).
-Moats and earth walls are technically the best defense, but they also aren't always the prettiest or most immersive approach to base defense. If you do forego these, DO NOT put your defensive walls right up against your actual structures. This will be deceptively effective for most the enemies you are used to like those pestering little greylings but there are enemies that will remind you exactly how much range they have...by bashing your skull in through your walls while you are obliviously cooking your dinner or something. Give your defenses some space to actually defend you.
-Never underestimate the power of your rested bonus, seriously. All you technically need is to sit down next to a currently working fire for about 30 seconds and that's enough get like 8 minutes of rested i think? 8 or 10, but i want to say 10 is when you have fire + sheltered but both are so easy to accomplish I can't actually recall specifically. Adding additional items that grant comfort, like a rug or a banner for example, will increase how long this effect lasts before you need to rest again to get it back. Either way, you regain your health and stamina faster while rested and im fairly certain you also get a global xp gain boost as well (admittedly i dont tend to watch the skills that closely). Technically not specifically about building, but the stamina recovery helps with building and you use building to increase your comfort so your rested bonus lasts even longer (not all decorations count towards comfort but most of what counts, are decorations. Things like your bed also contribute, and you cant rest/sleep at all if not in range of a fire. Though you can respawn at a bed without a fire near it).
-When you get far enough to be exploring continents and going on long sea voyages, I recommend always bringing extra food, at least 10 wood (for a workbench, +2 and another 5 stone if you also want to drop a fire for that previously stressed rested bonus), and a portal kit (the materials needed to create a portal, presumably with an unconnected one already back at your home to pair it with. So: 10 greydwarf eyes, 20 fine wood, and 2 surtling cores). Yes, a bed to respawn at is nice, but its even nicer to actually be able to go back home and try again if everything goes horribly wrong (boat broke, cant find the nails in the water to name a common example.
On burial chambers that are all above ground there is an overhang on the side your workbench fits in that makes it usable and noone ever attacks it, even angry trolls.
Stick your portal and even make a base on top of sunken crypts. Abominations wont attack you or the setup you build up there. I have been attacked by a wraith once on top of a sc but that's it.
There is (somewhere) a great video on understanding how building works, the progression from beefy blue to broken red build items that is really important. There are specific things to look for as you build and it's too long and involved to go into here. Google is your friend. Oh, and most of the most amazing builds are done in a special mode, not in vanilla game.