Valheim

Valheim

Arthur Jan 7, 2023 @ 8:32am
New armor kinda sucks?
Am I missing something? Why is the difference between Max Padded armor with a Linen cape and Max Carapace with a Feather cape 4 armor points xD You're telling me from Yagluth to The Queen I get 4 more armor and that's it?

Is this supposed to be the "We're phasing out heavy armor, no one should use anything but light armor from now on" expansion?

Because the options right now is 4 more armor OR nuke everything with magic

Edit: Now that I look at it, the new buckler is worse than the black metal shield as well. It's stats are just worse. What the hell is going on?
Last edited by Arthur; Jan 7, 2023 @ 8:38am
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Showing 1-15 of 15 comments
It's pretty typical in this game. The first level of a new armor or weapon will be a small upgrade over the top level of the last set with the real gains only coming with the top levels. Feels bad but is one of the prices we pay for playing EA.

Besides nuking everything with magic is AWESOME!
alden.monzon Jan 7, 2023 @ 8:39am 
Probably because you are only able to upgrade the latest armor to level 2 because the improvements necessary to the newest forge is/are unfinished.
Last edited by alden.monzon; Jan 7, 2023 @ 8:39am
Arthur Jan 7, 2023 @ 8:41am 
Originally posted by alden.monzon:
Probably because you are only able to upgrade the latest armor to level 2 because the improvements necessary to the newest forge is/are unfinished.
If that's the case why release it at all, the current gear is worse than old gear making getting it pointless. I'm safer in padded armor with a lox cape than I am with the new stuff. My old sword and shield are better as well. Why would anyone want to go into the Mistlands knowing it's all downgrades?
Tiom Jan 7, 2023 @ 8:45am 
I'm hoping that the reason they did not release the tier 3 and 4 upgrades for the armor is that tier 3 and 4 will give resists.
You do it to be on the cutting edge of exploration of an exciting new world and possibly have some small impact on the ultimate form that world takes,

Besides it isn't nothing. By the time you have gotten the gear to the max level it is possible to at this point you will have something like 8 more points of armor (guess from memory, reality may differ). Not huge sure but not nothing.
alden.monzon Jan 7, 2023 @ 9:01am 
Originally posted by Arthur Beltway:
Originally posted by alden.monzon:
Probably because you are only able to upgrade the latest armor to level 2 because the improvements necessary to the newest forge is/are unfinished.
If that's the case why release it at all, the current gear is worse than old gear making getting it pointless. I'm safer in padded armor with a lox cape than I am with the new stuff. My old sword and shield are better as well. Why would anyone want to go into the Mistlands knowing it's all downgrades?

Ask the devs. I'm just stating an observation. Still, the new carapace armor are still better than the padded ones since you get a few armor points (even though the increase is just a little)

Havent used the weapons, but I'm pretty sure at least the bow is better by a little margin.
Jaasrg Jan 7, 2023 @ 9:20am 
Going by wiki numbers there's 20 point difference between max wolf and max padded.
So sounds about right carapace is only marginally better when you can't even max carapace currently.
Geawiel Jan 7, 2023 @ 9:33am 
Check out the mod Epic Loot. It adds some neat little items that have some stats, and the ability to break those down and enchant crafted items with random stats. It adds a little more to the end game. The enchants are random, and there are set bonuses as well.
Nascarman Jan 7, 2023 @ 9:47am 
Originally posted by Arthur Beltway:
Am I missing something? Why is the difference between Max Padded armor with a Linen cape and Max Carapace with a Feather cape 4 armor points xD You're telling me from Yagluth to The Queen I get 4 more armor and that's it?

Is this supposed to be the "We're phasing out heavy armor, no one should use anything but light armor from now on" expansion?

Because the options right now is 4 more armor OR nuke everything with magic

Edit: Now that I look at it, the new buckler is worse than the black metal shield as well. It's stats are just worse. What the hell is going on?

The carapace buckler has a 2.5x parry bonus, the blackmetal shield only has a 1.5x bonus. The buckler is much better.

Also, I’d imagine if there’s no update that adds a new black forge upgrade before ashlands, then you’ll probably be able to make one very early on in the ashlands progression tree. Maybe ashlands armor is super late in progression? Maybe there’s no ashlands heavy armor at all and instead upgraded carapace replaces it? You gotta think long term considering the devs are making the game so that everything blends well once it is finished, and not so much on a per update basis.

Originally posted by Arthur Beltway:
Originally posted by alden.monzon:
Probably because you are only able to upgrade the latest armor to level 2 because the improvements necessary to the newest forge is/are unfinished.
If that's the case why release it at all, the current gear is worse than old gear making getting it pointless. I'm safer in padded armor with a lox cape than I am with the new stuff. My old sword and shield are better as well. Why would anyone want to go into the Mistlands knowing it's all downgrades?

There’s not a single weapon or armor in mistlands tier that is worse than the plains version. Mistwalker is substantially better than the blackmetal sword due to it dealing more damage, frost not being resisted by seeker soldiers unlike slash, and frost overall being a very strong status effect.
Last edited by Nascarman; Jan 7, 2023 @ 9:50am
Screenblast89 Jan 7, 2023 @ 10:19am 
Protection from defence points isn't 1 for 1, it loses efficiency, I doubt there's even much difference between Wolf and Padded armour. I use the Fenris set and not noticed much difference since with 50 defence I can already tank most light hits and the heavy hits i'd want to avoid anyway in heavy armour.

The main benefit of the Carapace set is vanity really but they are probably equal just paddled has better durability, even if they were both level 4 the protection would be like 1 point difference in damage.
Last edited by Screenblast89; Jan 7, 2023 @ 12:40pm
Luminous Dark Jan 7, 2023 @ 10:29am 
Originally posted by Nascarman:
Originally posted by Arthur Beltway:
There’s not a single weapon or armor in mistlands tier that is worse than the plains version. Mistwalker is substantially better than the blackmetal sword due to it dealing more damage, frost not being resisted by seeker soldiers unlike slash, and frost overall being a very strong status effect.

I was looking at mistland weapon stats and comparing to previous weapon stats to determine which is best, considering that higher tier weapons require more stamina per swing than lower tier weapons, and it turns out that just on the basis of damage, the tier 4 SILVER sword outclasses every single tier 2 one-handed mistlands weapon AND uses 12 stamina per swing instead of 16. Damage/stamina for a tier 4 silver sword is 11.5, whereas for a tier 2 mistwalker it's 7.9. Of the weapons I checked, next best weapon for damage/stamina is Frostner, and then Blackmetal Axe, for anyone interested.

Also, it turns out a crude bow with carapace arrows does almost as much damage as a spine snap with wooden arrows, but you can fire enough to do 3.33x as much damage with the same stamina bar. Expensive, yes, but can still one-shot an unsuspecting fuling, or two-shot one who knows you're there, and can take out high-hp enemies in less time.
Screenblast89 Jan 7, 2023 @ 10:36am 
Also for players who believe the new magic stuff is overpowered the Seekers resist all physical damage. However, they are neutral to all special attacks so it might seem overpowered but the Mistlands is literally giving you the advantage.
It's like bringing a silver weapon into a werewolf fight.
Future added enemies who resist special attacks will likely be the new troll of the biome.
Last edited by Screenblast89; Jan 7, 2023 @ 10:37am
Nascarman Jan 7, 2023 @ 10:44am 
Originally posted by Luminous Dark:

I was looking at mistland weapon stats and comparing to previous weapon stats to determine which is best, considering that higher tier weapons require more stamina per swing than lower tier weapons, and it turns out that just on the basis of damage, the tier 4 SILVER sword outclasses every single tier 2 one-handed mistlands weapon AND uses 12 stamina per swing instead of 16. Damage/stamina for a tier 4 silver sword is 11.5, whereas for a tier 2 mistwalker it's 7.9. Of the weapons I checked, next best weapon for damage/stamina is Frostner, and then Blackmetal Axe, for anyone interested.

Also, it turns out a crude bow with carapace arrows does almost as much damage as a spine snap with wooden arrows, but you can fire enough to do 3.33x as much damage with the same stamina bar. Expensive, yes, but can still one-shot an unsuspecting fuling, or two-shot one who knows you're there, and can take out high-hp enemies in less time.

You’re using spirit damage in your damage calculations and acting like it is synonymous with weapon damage. Spirit damage is like a bonus against undead enemies of which like 90% of them are swamp enemies. IMO, ignore spirit damage.

The crude bow has trash accuracy. Also, comparing damage output of a crude bow using mistlands tier arrows vs the mistlands bow using the absolute worst arrows isn’t even close to a fair comparison. If I had carapace arrows, why would I use a crude bow over a spine snap? There’s no reasonable in game scenario where I’d want a crude bow over a spine snap.
alden.monzon Jan 7, 2023 @ 11:25am 
Originally posted by Screenblast89:
Protection from defence points isn't 1 for 1, it loses efficiency, I doubt there's even much difference between Wolf and Paddled armour. I use the Fenris set and not noticed much difference since with 50 defence I can already tank most light hits and the heavy hits i'd want to avoid anyway in heavy armour.

The main benefit of the carapace set is vanity really but they are probably equal just paddled has better durability, even if they were both level 4 the protection would be like 1 point difference in damage.

Of course there is much difference between Wolf and Padded.

Padded set at max level of 4 with each piece having 32 armor
32 armor X 3 = 96 armor

Wolf set at max level of 4 with each piece having 26 armor
26 armor X 3 = 78 armor

That's a 23% difference.

The carapace set each has 34 at the current max level of 2

34 armor X 3 = 102 armor. But of course this would be higher once the max level of 2 is raised to 4.

Lets stop with the guess work. It's easy to check the stats.
Screenblast89 Jan 7, 2023 @ 11:59am 
Yes and I also said defence points aren't 1 for 1, so even with 23% more defence points that isn't damage reduction of 23 points.

Assume you take 100 damage with 100 defence, you take 25 health points of damage, with Wolf Armour you have approximately 80 defence points and you will take 30 points of damage this will account for 23% more protection for paddled armour which is 5 damage.

If 5 damage is the difference between success and failure then you shouldn't be doing whatever you're doing it's too risky.

Unless you are in the Mistlands or Plains you won't even encounter high damage like 100, in which case you'll already be taking minimum damage which can't be reduced.

The level 4 Carapace Set would have 114 armour, with a cape 118, the Padded set would have 100 armour with a cape which is 18 more armour points for the Carapace set. If taking 100 damage with the armour you will take approximately 22 damage.

That's good news for multiplayer if everyone wears a heavy set, you can just make 1 of each set you don't need 3 sets of each tier. The Wolf set though is slightly heavier so you can use Padded or Carapace to save weight.
Last edited by Screenblast89; Jan 7, 2023 @ 12:42pm
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Date Posted: Jan 7, 2023 @ 8:32am
Posts: 15