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With that being said the devs nerfed the enemies into the ground a few weeks back. None of the stuff in the mist is really that scary anymore, unless you are out at night.
Tools are ok if the mechanic is ok. But the mist mechanic itself is just crap imo.
Enemies can see me and shoot me but I can't see them at all? That's just nonsense.
Last time I tried to retrieve my corpse and I took some wisp lights with me. When I tried placing them I got "incorrect placement" (because I couln't see anything). And before I knew it I was dead because I got shot out of nowhere.
It's just not a fun or interesting mechanic. It's just an annoyance.
And you took the time to come here and pick this particular thread, even though the title was very clear what is was about, and started to complain about my post. Cool story I guess...
In the mist your attacks have a 30% chance to miss and do no damage and enemies have a 10% chance to critical from a sneak attack. Also the mist follows you around so once you leave the biome it stays with you like the wet condition unless a wisp removes it for you.
When wet inside the mist you take frost damage even with a frost resistance and if you stay in the mist too long you randomly teleport to another cloud of mist.
The wisplight should be able to be upgraded to T4.. each time extending the radius of it's reach and the quickness of the clearing effect..
I get by with one wisp light. The terrain is challenging, but it's difficult to fall to your death. (I would have managed it by now.) I got stuck once and dug my way out with the pickax. It certainly does not happen all the time.
The Gjall are cool as hell. Love the horn. From time to time, a straight up quote of the two note horn from Spielberg's War of the Worlds war machines would be fun to hear, and they might as well acknowledge the inspiration, if any. (Maybe when two Gjall were on the scene)
Idk whether the mobs have been nerfed, since I got a late start. I find them challenging, but I wouldn't run home crying if they got tougher.
Mobs don't always know where I am. I spot Seekers before they see me all the time, even in dense fog. A spoiler gives them away.
And then you come to a clear area just at sunset or sunrise, the sky flooded crimson because of the fog, and wander amid forgotten temples and the rusting armor of giants.
Please.
Yes yes, and if you are using the new cape & are in the air for too long, your boots and pants fall off
LMAOOOO man...
I don't know how this is possible. I can't see anything in front of me, literally nothing. And I always get spotted first. The fog is so thick I can see maybe one meter ahead.
Maybe it's a settings issue. I just run on high normally and never had any problems.
But even if it's a settings issue, it really shouldn't be.
Give yourself a little more time. You will get good. And it isn't true that you can see nothing. You can see the fog.
Of course, if I'm going to play Yoda, I should have written, "The fog, you can see."
Seriously, there are circumstances when the fog and your ears will disclose the location of an enemy good enough for a bow shot, or to take evasive action.
And maybe you don't yet know about mistlights?
Are you stealthed? I sneak around and usually see mobs before they see me. Of course it takes being very patient and careful, but this is what I've done with each new biome. In the mountains, wolves destroyed me so fast, I didn't know how I'd beat them. Now they're easy, but for a while I was sneaking whenever I didn't have to jump or sprint to navigate the terrain. Same with the swamp. Draugrs were brutal at first, so I stealthed everywhere until I could safely run around the biome normally.
The first few weeks we were in the Mistlands my feelings were closer to yours. We were zipping through at my partners normal gaming speed (CHARGE!) and I died, a lot. Eventually we adapted our play style and now death visits much less often.
This is the key ofc. More than any object, skill or gear item adapting our play style to the environment is what makes the game work.