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It is fun, very excited to play, but very very punishing that makes Plains look and feel like a walk in the park (very bright, open spaces, even terrain, etc). It feels like a very very steep cliff of skill from what plains was, and even if the difficulty of Mountains and Plains were combined, it would not be as hard as Mistlands. Great challenge though, really testing me which was what I was hoping for.
Or if anyone had any imagination at all, there could be reasons. Off the top of my head, it's called the mistlands because it was shrouded in an impenetrable mist for centuries/eons/since last Tuesday - but now after killing yaggy, it's lifted and you can venture in.
The terrain is... difficult. You need a lot of stamina and stamina potions because otherwise you just get stuck or can't escape those tanks who call themselves monsters.
But it gets better when you manage to accomplish the armor and stuff. The Feathercape is a great help! I glide around much now^^
Having it constantly enshrouded in the kind of REGULAR MIST that you get on the other biomes would have been more than sufficient to limit visibility without being ridiculous like this is. The "mist" is so bad you literally cannot see the floorboards underneath you if you make a platform and your wisp is down.