Valheim

Valheim

BushWookie Dec 9, 2022 @ 2:38pm
MISTLANDS????
i thought the new biome was supposed the be the MIST lands, not the IMPENETRABLE fog lands....like seriously? the fog is a bit too much, i litterally cant see worth a crap, cant see anything around me or appreciate the new things because i cant see throught the fog, which akes the new beasts that much more OP...i love the game but i think they went a bit too overboard with the fog, and the ticks and such are more OP than the goblins and deathskeeters
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Showing 16-30 of 68 comments
OneEye Dec 10, 2022 @ 12:21pm 
I would settle for a damn wisp that actually can keep up with your movement so you don’t have to stop to let it dissipate. But the most is entirely goofy IMO and really only a sad way to limit ranged play.
Zenophon Dec 10, 2022 @ 12:38pm 
The mist is cool, but it's a trifecta of rough 1) hard monsters that hit like a truck, even with 99+ armor and shield 2) uneven terrain (huge ups and downs) with water at the bottom and 3) little or no visibility when fog hits.

It is fun, very excited to play, but very very punishing that makes Plains look and feel like a walk in the park (very bright, open spaces, even terrain, etc). It feels like a very very steep cliff of skill from what plains was, and even if the difficulty of Mountains and Plains were combined, it would not be as hard as Mistlands. Great challenge though, really testing me which was what I was hoping for.
Zenophon Dec 10, 2022 @ 12:39pm 
The water maters, in that if you get in the wrong spot and are being attacked, you may fall in without the best way to regain stamina and so drown while being attacked (so potions are essential).
fiese Fee™ Dec 10, 2022 @ 12:48pm 
...imagine having no mist in a called mistland...weird.
Zenophon Dec 10, 2022 @ 1:18pm 
Airlands :steammocking:
Mr B. Dec 10, 2022 @ 1:30pm 
Or they could name it something else (bit late), or just have the mist go across in clouds, sometimes obscuring your vision. But periodically let you see the view around you - it really is worth seeing, probably my most favourite looking of the biomes.

Or if anyone had any imagination at all, there could be reasons. Off the top of my head, it's called the mistlands because it was shrouded in an impenetrable mist for centuries/eons/since last Tuesday - but now after killing yaggy, it's lifted and you can venture in.
Last edited by Mr B.; Dec 10, 2022 @ 1:33pm
Zenophon Dec 10, 2022 @ 1:56pm 
Great expansion, bit challenging, but great to see content!
buttnut Dec 10, 2022 @ 3:02pm 
Originally posted by fiese Fee™:
It`s great, i love the mist, finally some tension and challenge.
really bad way to add it. could've been done so so so much better.
Eodacal Dec 10, 2022 @ 3:11pm 
I would go with the suggestion of a type of whisp that is faster and illuminates more. I mean yeah, the mist is annoying but it belongs there.
The terrain is... difficult. You need a lot of stamina and stamina potions because otherwise you just get stuck or can't escape those tanks who call themselves monsters.
But it gets better when you manage to accomplish the armor and stuff. The Feathercape is a great help! I glide around much now^^
Honorable_D Dec 10, 2022 @ 3:12pm 
Originally posted by Mr B.:
I've just installed a mod - and this is a big thing for me, because normally I steer away from them for various reasons.

But wow, did they make a mistake with the mist. Epic, epic mistake.

After installing the mist be gone mod, I can actually see the mistlands. It looks really good when you can see it as a whole. The old stone bridges, little dwemer piers and encampments, it's cool.

Imo, they are basically wasting a lot of the good work put in, and really messing with the atmosphere.
You miss the whole point, Mistlands is meant to be a biome where you don't use ranged weapons to snipe everything like you've been doing the entire game. The mist is an important balancing feature and not just there for "looks".
Daedaliavallis Dec 10, 2022 @ 3:34pm 
Originally posted by fiese Fee™:
...imagine having no mist in a called mistland...weird.

Having it constantly enshrouded in the kind of REGULAR MIST that you get on the other biomes would have been more than sufficient to limit visibility without being ridiculous like this is. The "mist" is so bad you literally cannot see the floorboards underneath you if you make a platform and your wisp is down.
Last edited by Daedaliavallis; Dec 10, 2022 @ 3:35pm
Gregomoto Dec 10, 2022 @ 3:38pm 
Maybe/Hopefully they will add a better wisp at some point.
Ares Dec 10, 2022 @ 3:55pm 
Started a new save to take my time and enjoy the game like I did when I first played it. Spent 70+ hours to reach Mistlands and had a blast. Spent less than an hour in Mistlands and had no desire to play the game anymore. Making exploration tedious and annoying in a game where exploration is a core gameplay pillar might be the most confounding design decision I've ever seen. How did this go through over a year of development without anyone going "Is this mist actually enjoyable to deal with?"
Last edited by Ares; Dec 10, 2022 @ 4:40pm
Ares Dec 10, 2022 @ 4:08pm 
Originally posted by Rhapsody:
So is that with the wisp or no?
The fact that this is even a question sorta proves his point, doesn't it ? =D
Aku Dec 10, 2022 @ 4:19pm 
You can use terrain to your advantage. I killed a seeker soldier and one of those flying puss bags by shooting them from a cleft with cover . They stop chasing when they lose line of sight on you and you can maneuver around to kill them.
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Date Posted: Dec 9, 2022 @ 2:38pm
Posts: 68