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So I'll be on that seed for a while
I'm not someone who's ever pushed heavily towards end-game content since building a homely area and hunting in the first two biomes is already pretty enjoyable for me, but even with the lack of heavy endgame progression- starting over means rebuilding a home and all the things that come with it. For me, that means a dock, a storage warehouse, paths through the woods, outposts, and so on.
It's a bit of the same topic as MMO-RPG players deciding whether or not to start a new character. Some stick to a "main," others make an occasional new character, and some are almost permanently stuck to starter zones because they make new characters that often. And when it came to that, I was the type to stick to one character because there was already plenty of progress there that I wouldn't have on a brand new one.
I get the appeal of a new start, though. It's just not for everyone.
I'd rather find new ways to enjoy a game like this on a main seed without starting over.
Inability to rebuilt seeds for new content updates or simply not having proper biome placeholders to populate is just straight up showing middlefinger, it makes these early access scams absolute waste of time.
EARLY ACCESS
You can keep spreading your anger all over the forums but the simple answer is what I posted above. Stop playing EA games if you can't handle the development cycle and potential for restarts. Sounds like you're taking emotional damage from something that you AGREED TO IN THE BEGINNING. /smh Just wait for 1.0 releases, easier on your mental health.
With every character I use a new world seed to be their "home world", but I have kept certain old world files, such as the very old one my cylindrical tower is built on, and most of my characters move from world to world depending on what I feel like doing. I do, however, back up my characters and world frequently, and every time an update drops I load and resave each character and world so they don't become stale and unusable in future updates.
@Vistresian Do you re-build often? Expand? Say you have an idea for a better storage warehouse do you rip down the old and build the new? Keep the old and enlarge it? I can see how you treat your seed as a retreat from how you describe. But are you ever moved to start a new seed, keeping the old, to tromp around a bit with your character?
@GlassDeviant Old world hopping with new characters is an interesting way to keep old saves relevant.
Working through to build my main base and get to the next boss has been great for me. I didn't want to start another seed, but I may just do that when Mistlands goes live.
I usually rebuild as necessary, but otherwise I try to keep the original idea in place. For instance, a starter dock only needs to be wide enough to fit a raft and eventually a karve, but a longboat requires wider slip/berth that only takes a few minor adjustments.
For the warehouse I just build big from the start so that I can stuff more chests in as needed or flesh out a second floor that wasn't already there.
And I can't say new seeds with the same character is my go-to. If I'm going to start a new seed, a new character just feels ideal. A new seed with a pre-fitted character would feel a bit like an unfair advantage. Slaughtering the meadows with iron+ from the start would have its own appeal, but natural progression feels better.
I'm just too lazy to make food on multiple characters. :)
Dont see any reason for starting a new one.
Nothing new anyway other than things are "misplaced" again :D