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Nothing lasts forever, I guess.
1. PvP is\was more of lolafterthought that you can do than having anything resembling anything related to balance.
1a. even outright "kusoges" of fighting games have probably better PvP balance than Valheim does in its current state. I do not say that lightly.
1b. As far as magic implementation is concerned, it is basically combination of mistlands-tier gated content how you can do even some magic in the first place and that's that.
That being said, I do agree a bit that the way magic is done is handled is in a way, lazy. It is basically just having an idea but turning it into unityjank-tier interpretation relative to this and that. Do this and that and now you have basically ghetto-assault rifle in something that tried to at least have 0.0001% bit more rooting relation to its source material? Yes, it stands out quite a bit relative to the other content.
But then again if we are getting completely pedantic, considering Valheim as a game somehow "authentic" folklore and historical experience makes as much as sense as considering Wolfenstein is authentic academic history of WW2. It's ♥♥♥♥♥♥♥ fanfiction fantasy. Everyone is free to draw their own conclusions but "muh history" is really, really, really questionable argument to hang on for a game that starts leaking than entire old bluewater navy in ye olde sail days once you hit mountains or plains.
Once again looping back to earlier post, I was expecting some kind of magic to take place in players hand sooner or later, and I can understand what they went with mistlands, but the way it comes across as lazy unity assetswap in a major update... definitely making it just odd to say the least.
I don't think magic was ever an issue, I think the spellcaster thing is the issue. They are turning vikings into spellcasters instead of the berserkers we all want to be.
However with closer look at the patch notes I'm seeing a new greatsword recipe along with other weapons and heavy armor. I think we are jumping to conclusions too fast
this is an almost direct quote from Grimcore when he was asked by Jade PG in a stream interview about the difference in feel for mistlands and the new magic system.
there's a bit more context so here's the video. skip to 37min in for this part.
https://youtu.be/mc2vQKYHqGA
Who knows what brought you to this game. It was EA and very much in development and change. It came off as a fantasy game to me and a better Dark and Light and made by something other than a Chinese company.
They've sold 4 million copies and we have about 20 unique posters so I'll bet there's a lot that are pumped for this.
portals are just fast travel.
people seem to think anything that is fictional is "magic," and that once you have "magic," then anything goes. you need to be a little more discerning.
swamps is really not that hard. gear your self up for it. i do agree tho would be cool to see magic a bit earlier in game. swamps imo wouldnt be a bad place for that to start showing up in some ways.
"I DoNt LiKe ThE MaGiCaL DiReCtIoN"
What the hell are the magic wands...
I wouldnt say magic goes against the theme of valheim its just the way they implemented it, it feels lazy and is literally just ranged attacks with particles.
but they decided to give us some ♥♥♥♥♥♥♥ trash magic staffs turning our Viking into Wizard of the Forgotten Realms.
I wonder what will be next? Will ashlands let us shoot plassma out of our butts? Or we will get lightsabers and force?