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Was Bjorn Ironside laid to rest in a Trelleborg?
Son, mobs are affected equally, whether they fly or not; if they never spawn, they can't fly
Plus, workbench and ward aura have a land & air radius. Now, if certain mobs actually fly and avoid spawn prevention systems, then you have two options:
1. Improve your spawn prevention systems.
2. Deal with it.
I'm not looking forward to a debate about this regard, so don't expect any further reply from me. If you want more information, I suggest you check:
https://youtu.be/_C9fKFg6bmw
https://youtu.be/aKQgjSFZjDs
Steam discussion:
https://steamcommunity.com/app/892970/discussions/0/3266806084895679137/
Valheim Wiki:
https://valheim.fandom.com/wiki/Spawning_mechanics
https://valheim.fandom.com/wiki/Player_base
Try to be more respecful towards people that is trying to help you or others
Unless you cover your entire continent with workbenches, I'm not sure it is possible to avoid raids. Maybe if you live on a small island in the middle of the ocean. But not many players do that.
Pro tip: Don't try to come across as a jerk. And I'm definitely not your "son". I'm probably more than twice as old as you are.
Calm down buddy, no need to insult anyone; I'm used to the "son" word, I'm very sorry if you found it disrespectful in any way, I won't use it again when talking to you
Regarding this, it ain't needed to cover continents, since mobs spawn in a similar way to mobs in games like Minecraft (by chunks, except they ain't called "chunks" in this game precisely - they are called zones, I guess?)... Anyway, if you cover a "zone" you can rest assured that no mob will spawn there.
Thank you for your explanation. I still do have some difficulties believing that you can cover an entire zone with wards, to stop fast flying drakes from making it to your base within two minutes.
That zone needs to be pretty large, I would think. Have you ever successfully done that on a base that is situated on a regular sized continent?
Sincerely not trying to be disrespectful, just curious.
Sure, no problem friend. Yeah, I have been working in a special world for a while (I think I called it Nirvana haha), where I have several bases where no mobs are allowed to spawn. Also used to have a server with friends, we built a castle there and used the same system to prevent mob spawning.
Zones are not as large as someone would expect - you can see objects even further away from the zone you are in. Each zone is 64 m x 64 m (hard to measure, but it is a very small area).
Regarding mob spawns:
Mobs spawn in a 5 x 5 zone area (320 m x 320 m, but they don't move or do anything; they are just here - they "exist" but are not visible). They "activate" (can move, attack, etc) when they are within a 3 x 3 zone area (192 m x 192 m).
If you cover that 192 m x 192 m area, you will be safe from any kind of mobs. But, if you want to be 100% sure that no mob will try to disturb you, you can try to cover the 320 m x 320 m area
But there's one more thing I don't understand. You say, mobs further out don't do anything, but we are talking about raids here. These mobs purposefully move towards your base. Not sure how far away they spawn, though.
So if they spawn five zones out, they should still be "active" and move towards your base regardless of you warding the 3x3 zone, correct?
The question is, how far out do raid mobs spawn?
If I ain't wrong, raid mobs spawn zone is just a little bigger than the red circle - red circle is 64 m x 64 m, and mob spawn zone is 96 m x 96 m... So, if you want to prevent raid mobs from spawning (or at least most of them), just make your "safe zone" a little bigger than the red circle that is shown when you get raided.
It may take a while to create a "perfect safe zone" (since there might be small "gaps" at the beginning" but it will be worth your while
If I'm understanding correctly, that could be a radius of 48 meters around the edge of your base.
It might make sense for players with very large bases to "mob-proof" them. I'm just too lazy for that, though. ;) That, and my bases are usually fairly small.
Depends on the size of your base, if it is very small you will require more than that. If you want it to be 100% safe against any kind of spawn, it is 320; but, if you want it to be almost 100% safe but save some time, it is 192 m. If you only want to prevent raids, it would be 96 m.
Well, if you want to save a lot of that time just put some benches/wards/torches and those kind of objects around - nothing too big - and you will be fine; it shall make your life a bit easier, specially with raids