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When you have a roof that is high up past a certain point, you don't need to put a chimney, as the smoke seems to just raise up to a certain point, linger, & dissipate. Where as inside a smaller, lower roofed structure, you would need a chimney to let the smoke vent...
If I remember I'll chuck some screenshots up later so you can see what it might look like to give you an idea.
Done.
https://steamcommunity.com/sharedfiles/filedetails/?id=2819324199
https://steamcommunity.com/sharedfiles/filedetails/?id=2819327112
Outside
https://steamcommunity.com/sharedfiles/filedetails/?id=2819327021
I am curious if anyone of the 'tall building' crafters have an idea of just how many blocks (meaning a full sized wall piece) high you need to go to make a roof vent (non chimney) work.
@GunsforBucks Interesting build approach. Any inside pics?
@Happy Do you recall how tall, in blocks, you needed to go so the smoke just dissipated over time?
https://steamcommunity.com/sharedfiles/filedetails/?id=2754005745
You could also scroll at all the build pictures at the top of the forum.
sounds like what i usually do.. a single piece of 45deg roof corner can usually cover a campfire and direct the smoke enough for you.. two pieces stuck together make a nice hood big enough to handle a pair of them..
Other than that, electricdawn's roofing strategy for the chimney is something I do when I need a chimney somewhere other than in front. Internal doesn't seem to actually need much consideration *if* there's enough venting space in the chimney. In my latest build, I only had half-height (+the sides of the peak) vents for my chimney, and it wasn't venting quite enough, but removing the half walls, thus making it a full height vent, was plenty. So, the game seems to take into account how much air it can move out at once.
EDIT: If I remember tomorrow, I'll grab a screenshot of my usual early-game chimney, but it's way too late now, and I need to head to bed.