Valheim

Valheim

RedHeadEmile Jun 30, 2022 @ 5:03am
Do crops grow when you are far away ?
As the title asks, do the seeds still growing if I am multiple kilometters away ?
Or, like for breeding, I need to be around.
< >
Showing 1-14 of 14 comments
FTZ35 Jun 30, 2022 @ 5:07am 
They do.
Polonius Ulf (Banned) Jun 30, 2022 @ 5:53am 
Crops grow, but boars do not reproduce. There should be something like a dungeon master that is responsible for calculating what plausibly happened while you were away. When Valheim is finished, the calculations it does will become more sophisticated. If the plants can grow, the pigs should reproduce.
magilla666 Jun 30, 2022 @ 1:47pm 
In my experience, if you leave them enough food, boars will breed in your absence.
blankitosonic (Banned) Jun 30, 2022 @ 1:59pm 
Originally posted by magilla666:
In my experience, if you leave them enough food, boars will breed in your absence.
Welp its wrong
If you are very far away ( at the poing of use a portal ) them will not breed but will ate all the food you leave there , only will do it if you are in a 64m range ...
Forsaken1 Jun 30, 2022 @ 2:37pm 
I noticed my crops don't mature all the way until I am actually there. Animals don't seem to breed unless I am there too.
PakaNoHida Jun 30, 2022 @ 2:40pm 
They do, just takes a while, like 2 or 3 days, but I am unsure at the moment, oh and things like Deer and Boar to respawn over time, but they do not breed.
Last edited by PakaNoHida; Jun 30, 2022 @ 2:40pm
Polonius Ulf (Banned) Jun 30, 2022 @ 5:30pm 
Originally posted by GunsForBucks:
Originally posted by Polonius Ulf:
Crops grow, but boars do not reproduce. There should be something like a dungeon master that is responsible for calculating what plausibly happened while you were away. When Valheim is finished, the calculations it does will become more sophisticated. If the plants can grow, the pigs should reproduce.
I think it is an intended mechanic to keep you chained to them in order to reap the benefits from them....

For me it is enough so that I don't even bother anymore... the few times I did tame it was never worth the time investment or loss from attack etc.

If they bred normally and tamed when absent I would probably use them, the only possible use now I can fathom is if you are feeding an army or role playing as a farmer or something.

I don't think the mechanic is intentional. I keep boars and wolves together in the dry moat surrounding my inland base and grow carrots for the boars. When they are ripe, it is sufficient just to pull them up.

Down the hill a couple of ks, my port is completely open, defended only by wolves. The boars have their own pen in that base. (I turned a few boars loose to see what would happen and they just wandered off and forgot where their food was.)

You can drag tamed boars with a harpoon to get a breeding pair to your main base. Better is to get the wild ones to chase you there.

"The horde is attacking" has not struck either of my bases.
Faceplant Jun 30, 2022 @ 5:52pm 
Originally posted by Polonius Ulf:
"The horde is attacking" has not struck either of my bases.

I have never seen "The horde is attacking" either, but it's a limited duration event, so, unless you spend alot of time between defeating moder and defeating yagluth, you should not see it.

That's why I wonder why people build earthen barrier so much. The only non-limited duration event that can do anything to a plain stone wall is trolls, and those are easily defeated, or you can just run around repairing the walls for a few minutes if you're worried about it.

On my main world, every night like clockwork, if I'm awake, I get a fuling raid of 4-5 fuling. It doesn't matter where I'm at. I can be at one of my bases, or in the middle of any biome. They'll come around the middle of the night. I don't see that mentioned in the events. Does anyone else get that? Is that a normal event at end game?
Renlish Jun 30, 2022 @ 10:56pm 
Originally posted by Faceplant8:

I have never seen "The horde is attacking" either, but it's a limited duration event, so, unless you spend alot of time between defeating moder and defeating yagluth, you should not see it.

That's why I wonder why people build earthen barrier so much. The only non-limited duration event that can do anything to a plain stone wall is trolls, and those are easily defeated, or you can just run around repairing the walls for a few minutes if you're worried about it.

That's wolves and fulings do bust through stone walls. I've had an attack in a mountain fort and they got through a few blocks. It's a bit of a pain.
blprice61 Jun 30, 2022 @ 11:35pm 
Different playstyles progress at vastly different rates. Even for zoomers, it might not be a horrible thing to stop progression after Moder and before Yag until Mistlands pops - there could well be some changes to events there.
Izuzul Jul 1, 2022 @ 12:28am 
Boars are pretty freaky, they like it when you watch.
Bobucles Jul 1, 2022 @ 6:10am 
Crops don't grow when the zone is unloaded. However, unloaded zones have time stamps. So when you revisit the zone, they'll time skip to the present, and the crops will POOF fully grown.

While being away works for crops, it does not work for tamed animals and they'll be frozen in stasis until your return.
Polonius Ulf (Banned) Jul 1, 2022 @ 10:46am 
Originally posted by Bobucles:
Crops don't grow when the zone is unloaded. However, unloaded zones have time stamps. So when you revisit the zone, they'll time skip to the present, and the crops will POOF fully grown.

While being away works for crops, it does not work for tamed animals and they'll be frozen in stasis until your return.

Interesting insight. So the information needed to decide what plausibly happened while you were away exists, and the limitation is coding time.
Faceplant Jul 1, 2022 @ 11:40am 
Originally posted by Polonius Ulf:
Originally posted by Bobucles:
Crops don't grow when the zone is unloaded. However, unloaded zones have time stamps. So when you revisit the zone, they'll time skip to the present, and the crops will POOF fully grown.

While being away works for crops, it does not work for tamed animals and they'll be frozen in stasis until your return.

Interesting insight. So the information needed to decide what plausibly happened while you were away exists, and the limitation is coding time.

I don't think it's that simple. I think the requirement for you to be present for animals to tame, mature and breed is an intended game mechanic to keep you at least somewhat invested in the process. Also, animals can be killed and/or kill other creatures, etc, which can't be modeled simply by sliding time forward. You could add onto that the fact that if you threw a big pile of food in the boar pen and came back a (game) month later, you could have more boar than you really intended. :-)
< >
Showing 1-14 of 14 comments
Per page: 1530 50

Date Posted: Jun 30, 2022 @ 5:03am
Posts: 14