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If you are very far away ( at the poing of use a portal ) them will not breed but will ate all the food you leave there , only will do it if you are in a 64m range ...
I don't think the mechanic is intentional. I keep boars and wolves together in the dry moat surrounding my inland base and grow carrots for the boars. When they are ripe, it is sufficient just to pull them up.
Down the hill a couple of ks, my port is completely open, defended only by wolves. The boars have their own pen in that base. (I turned a few boars loose to see what would happen and they just wandered off and forgot where their food was.)
You can drag tamed boars with a harpoon to get a breeding pair to your main base. Better is to get the wild ones to chase you there.
"The horde is attacking" has not struck either of my bases.
I have never seen "The horde is attacking" either, but it's a limited duration event, so, unless you spend alot of time between defeating moder and defeating yagluth, you should not see it.
That's why I wonder why people build earthen barrier so much. The only non-limited duration event that can do anything to a plain stone wall is trolls, and those are easily defeated, or you can just run around repairing the walls for a few minutes if you're worried about it.
On my main world, every night like clockwork, if I'm awake, I get a fuling raid of 4-5 fuling. It doesn't matter where I'm at. I can be at one of my bases, or in the middle of any biome. They'll come around the middle of the night. I don't see that mentioned in the events. Does anyone else get that? Is that a normal event at end game?
That's wolves and fulings do bust through stone walls. I've had an attack in a mountain fort and they got through a few blocks. It's a bit of a pain.
While being away works for crops, it does not work for tamed animals and they'll be frozen in stasis until your return.
Interesting insight. So the information needed to decide what plausibly happened while you were away exists, and the limitation is coding time.
I don't think it's that simple. I think the requirement for you to be present for animals to tame, mature and breed is an intended game mechanic to keep you at least somewhat invested in the process. Also, animals can be killed and/or kill other creatures, etc, which can't be modeled simply by sliding time forward. You could add onto that the fact that if you threw a big pile of food in the boar pen and came back a (game) month later, you could have more boar than you really intended. :-)