Valheim
Mexican 10/set./2022 às 21:06
Mod with new bosses/monster
Does a mod exist yet that has new monsters, or perhaps even new bosses in the game? Wheres a good place to see what kind of mods there are?
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Exibindo comentários 1623 de 23
Lorska 15/set./2022 às 8:11 
Well there is a project that did it anyway, I'm not sure about the name, Valheim 3.0 or something... It was on Nexus and thunderstore but I'm not much into overhauls that you can't customize in great detail.
I don't mind putting the time in to add something new or fix something I don't like but I hate having stuff added I dislike with no choice about it.

It's the reason I do really like EpicLoot for example but absolutely despise the base configuration it comes with. I also looked over the added bounties mod that was mentioned in here and lord is that just utterly destroying any semblance of reward balancing...
electricdawn 15/set./2022 às 8:16 
That's usually a problem with these mods that add stuff to the game, that completely throws out the balance...

Either do a total conversion, or don't add superpowerfulglowiethingies to the game.
Lorska 15/set./2022 às 8:26 
Superpowerfulglowiethings are quite fun when the things you are improving aren't difficulty related though.

Like I found a leveling system with a lot of cool effects like better chopping/mining, comfort bonus, faster skill learning, longer food duration etc. but then it was combined with strict damage modifiers and I'm like... Why... Make the game more fun, not just easier.

Well the benefit of changing things yourself is that you can dictate what exactly you want to have. And you can update things to the newest version yourself lol.

Anyway I guess what I'm saying is that unless you want to do a lot of configuration, maybe just stick to the stuff that adds more mobs, I wouldn't abuse the EpicLoot adventure system for that.
Cooperal 15/set./2022 às 8:27 
Keeping an eye on this. I need some better mobs. Making things two-star or more doesn't cut it.

If you multiply their damage by the number of hits they land, the number you get is zero.
Horemvore 16/set./2022 às 3:39 
Escrito originalmente por electricdawn:
I'm not really sure what you mean with "boss".

A boss in Valheim speak is the enemy you have to beat to get access to the next tier of food, armor and weaponry, so you can conquer the next biome.

No mod can provide that to you. What mods CAN provide is a really tough "mob" that you have to fight like a boss. But they are not a "boss" per se, which, again, is not really possible for a mod.

LoL What?

https://valheim.thunderstore.io/package/Horem/
Última edição por Horemvore; 16/set./2022 às 3:40
electricdawn 16/set./2022 às 3:43 
Well, that's what I wrote:
Extremely tough mob that you have to fight like a boss.

Edit: You can't have a, say, Mistlands biome boss that is eventually going to clash with what IG is going to put there. You sure can put in "mini bosses", but not what I consider a "biome boss".
Última edição por electricdawn; 16/set./2022 às 3:49
Horemvore 16/set./2022 às 4:02 
Escrito originalmente por electricdawn:
Well, that's what I wrote:
Extremely tough mob that you have to fight like a boss.

Edit: You can't have a, say, Mistlands biome boss that is eventually going to clash with what IG is going to put there. You sure can put in "mini bosses", but not what I consider a "biome boss".

Ah, so anything non IG made cant be a Boss, in your opinion...got it.
electricdawn 16/set./2022 às 5:09 
I really don't care either way, tbh. If you want to call it a "boss", knock yourself out. To me, a "boss" in Valheim is the end enemy of a certain biome that unlocks stuff for the next biome. You need to kill it to progress. It's a game mechanism.

All a matter of definition. I'm not much a fan of the boss-mechanism anyway.

There're enemies. Some are easy, some are tough. That is all.
Última edição por electricdawn; 16/set./2022 às 5:18
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