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But that's actually not the point of the atgeir. With the atgeir, you are trying NOT to get hit. It has long reach, so most of the time, you can stop smaller enemies before they are in melee range.
Bigger enemies can usually be stunned with the secondary attack, which, IMHO, is almost too effective, because once stunned, enemies can be very quickly defeated, as you crit most of the time.
So you need to completely change the way you're playing. From a melee oriented tank to a damage oriented melee heavy or ranged medium fighter.
Your armor could change to medium or light. For example, I recommend root armor for plains due to its excellent pierce protection. You just shrug off Deathsquitos or fuling spear throwers.
All other enemies should be kept at range. In conjunction with a good bow (and the added bowskill of the root armor), the atgeir becomes a very effective weapon.
You would also change your food layout from HHS to HSS (two health, one stamina to one health, two stamina), because you want that massive stamina to be able to not only run away, but to employ the secondary attack of the atgeir effectfully, as well as using the bow, which drains a lot of stamina.
So, yes, absolutely possible, but you need to change your way of playing. You need to be quick on your feet and you will be even more cautious, as you ab-so-lute-ly DON'T want to get hit!
Edit: You absolutely want the Bonemass forsaken power when playing like this in case things go south. Or you could still employ Eikthyr's power to run away even farther. :D
However if you are rocking a one-handed weapon then parrying is a no-brainer from both a DPS and crowd control perspective.
If you are using the two-handed weapons you may as well exploit their reach for all that they are worth so that you can stagger your enemy through a barrage of attacks instead.
Shield+Parry is a must. Stealth+Bow is a must.
Rolling around costs too much stamina and re-positioning as it often leaves you out of striking range of your foe. A parry keeps you in the fight, and often gives you time with a staggered enemy. Rolling doesn't stagger, and costs time.
Good hunting, all the same.
People tend to stick to the easiest / safest way to beat the game which is why you have a huge amount of players who cheese bosses, kite with a bow / arrow or use a shield.
Not everyone plays these type of games for the challenge but if that is your thing, you would definitely be looking to progress past being reliant on a shield. Bows are for Drakes, nothing else.
it excels in 1v1 and exploring new content, as it's a very safe setup. It suffers against swarms, as blocking multiple attacks will burn through precious stamina. It also fails against 1-2 star elites, as blocking isn't strong enough to protect against elite heavy hits.
Good starter setup, great for fighting bosses. But it's worth graduating from the shield and using the bow or a 2-h like the ategir.
I'd recommend taking a harder look at the numbers when you hover over a weapon.
I agree, but for a different reason: The axe is a very slow weapon. Good for Meadows and Black Forest, and as a starter in the Swamps. But I highly recommend upgrading to both sword and mace.
Mace is a good alround weapon and REALLY needed for Bonemass. For the few enemies that are resistant to blunt (Abomination) I would recommend the sword as it is much quicker than the axe.
Mountains is mostly atgeir and bow, and occasionally mace and shield, if you want to tackle golems.
Plains is, again, atgeir and bow.
Boss fights are mostly appropriate 1H weapon and shield. For both Mountains and Plains, silver sword and appropriate shield. Moder also requires the bow, if you don't want to be waiting for her to land again.
I mean, yes, you can make it work... *shrug* It's your game... ;)