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After that, I generally build a castle wall using a double layer of 4x2 stones, and have never had anything get through that. I've only ever had one full fulling raid, though, and it was in the construction phase, so I just dealt with it. I don't know how the double stone walls would fare in that situation.
I've never felt the need for moats or earthen walls.
My plains base has an earthen wall without a moat because I got tired of the Lox smashing the stone ones. I have an earthen wall around their pen and access to the pen and outside the lodge is by earthen stairs. Fuling can climb the earthen stairs and deathsquitos can fly over the earthen walls but I don't spend much time there. Only to tend the lox and farm. I fill up a chest with black metal scrap and when I have a boat load I sail it back to the main base.
All of the other bases are merely portal hubs or a place to drop off stuff if I am carrying too much. They have no defenses because I spend all most no time there.
It is also a good idea to build on small islands or peninsulas so the raid can come only from one side. Taming wolves early and placing them strategically around the base helps a lot too
I've tried to get sharp stakes + pit to work as a trap. Does not work with trolls, they basically ignore the stakes or demolish them in one hit. Either case the knockback is negligible. For other mobs I have gotten it to work.. unreliably but occasionally. Manged to capture three skeletons in a raid, about the same with grey dwarfs. Still working on the concept.
Best success I've had in my experiments has been following up on the obstacle suggestion from @Cap'n Bells replacing natural obstacles with artificial ones made of 26 degree X pieces at different angles spaced far enough apart that you can fun through but trolls and other large creatures can't. They don't seem to be very apt to destroy the X pieces, rather they walk around.
Going to try a variation of the sharp stakes and pit for smaller mobs with trying to protect the sharp stakes from all but one angle. I'd really like to get sharp stakes to be useful but its not easy.
Thanks again, and please keep the comments coming. It is great to see how other players solve common problems.
So.. if you want to start a zoo, I might be on to something.. for practical defense.. not so much. Eh well.
For trolls the key is gaps, the moat makes them stand back or sometimes fall in which is good, but if doing a wall, you need to account for the long reach of log trolls. So a gap between outer and inner is what is needed.
If you are running out to kill the things then anything will do.
In meadows and BF, I don't even bother with doors, nor any sort of defences until fuling attacks.
Will test, will report results later :) Thanks again everyone!
[edit]: Ok, forgot, flat areas that size are rare.. except for one place: stone circles in meadows... hmm...
[edit 2]: Ehhh... it sorta works and sorta doesn't... problem is, for one thing, the outer perimeter needs to be *very* level, otherwise some shorties will get past the logs. Also, the trolls seem to swing at the stone circle stones for some reason, occasionally hitting one of the X pieces. I tested with a 'shrunk down' 20 meter diameter 'circle' which means you really need a *very* level 24 meter diameter area - may be hard to come by at a typical base site.
For other bases in more hostile places, like the plains biome, I get cheesy and dig a deep moat with stone walls inside the moat. Keeps me from being attacked by spear-wielding fulings and they can’t melee the walls down either.
Yeah, just tested my "new and improved" arena/redoubt with inner stone walls... fulings made a mess of things, but had I been protecting a base it would've worked ok. Only the berserkers madeit past the log beams, the others merrily wrecked the X crosspieces - but at that point in the game, who care's about trolls? lol
[edit] Arena/Redoubt Mk III kiting destination: https://steamcommunity.com/sharedfiles/filedetails/?id=2855314964
Looks pretty much the same after fulings except minus most of the X pieces.
[edit 2]: and the central tower platform took a pounding.
The base where I grow all my produce, is located on the edge of a meadow bordering the plains on one side and the swamp on the other. It was a Draugr Villlage, and it is perfect for growing everything because 2/3 of it is on meadow and 1/3 on the plains. It also has a well situated ravine on one side, and a ship grave on the other that acts as a buffer between my base and the swamp. I added a about a dozen spiked corewood pallisade fence pieces to the pre-existing fence. I keep my various workbenches & base structures in separate buildings, so they are far enough apart from one another to prevent raids from triggering.
Are you getting any free gifts from the spikes? I'm contemplating putting a couple up near some neck and boar spawns (just at the edge of a workbench zone so 'gifts' don't go *poof* before I can get them).