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1. Always prepare before you go into a biome that is hostile/challenging to you. This includes having a place outside of that biome which is safe or a safe place in the biome with necessities (extra gear, frost or poison potions food etc). So yes having frost potions as a backup, other gear etc is important.
2. If you've died in the mountains, when you respawn at your bed, put one worthless item at the very least in your inventory as you make your way to where you died. If you die along the way, this will create a corpse gravestone. If you then get back to that spot, you can click the grave stone and get resistances for a short time to help you along the way.
Some use this technique in speed runs of valheim to go across the mountains looking for eggs or moder location reveal stones making a chain of grave stones to help them up. It is also a technique used to fight bonemass too since you get short time poison immunity.
And there are lots of other things to do. Just remember its a survival game and death is a learning experience to help you understand to change how you approach issues/situation.
But with all that said, youtuber Asmongold in a video months ago talked about this perceived issue as something he considers a flaw with the game and called it reverse progress with scenarios that extremely discourage players.
Think and plan ahead are your best friends in this game.
I have built stone castles on mountain tops without issues. You just need to make it a fortress before you decide to sleep there.
Otherwise it is suicide to leave a bed in the mountains that isn't secure as your spawn point.
1. As GunsForBucks said, put up portals whenever you travel to a new biome, or some islands/continents far away from home, You won't like any corpse runs which can take 5+ mins...
2. Eat food before you go to retrieve gravestones. It's cold up on the mountains but if you have for example 80 health you won't die from the slow tick of cold damages.
3. Keep the inventory empty and turn off auto-pickup can be a good idea. Unless you died when encumbered (unlucky you 😢 ) you'll only need a single click on the grave and no UI pop-up. Get the corpse run buff and keep running to safety. You can use rolls to dodge wolf bites or deathsquito bites. It's not easy and you may still die a couple of times, but not giving up is the key.
4. If there are too many dangerous mobs on the way (for you case the wolves), or you died too deep inside the mountain, it may be necessary to put up your spare gears and clear your way to the corpse. Wolves are easy to lure out to a safer place before you fight them. Drakes are weak to arrow shots from far away.
5. If you are really really unlucky, like being stuck in a mountain base with no gears, no food and no portals back to other bases, you still have the option to log in to another world, gather the resources you need and come back to try again.
Because their hides aren't insulated enough for the extreme temperatures of the higher elevations of the mountain biomes.
Or better to say, because of the gear progression in the game, it is an incentive and challenge meant for the biome to use materials from more challenging creatures in the progression of the game.
So naked in the mountains I can see that, ha ha.
I think it is kind of sad they resorted to god mode for their own mistake. It isn't like the game is unfair or anything... but it will let you get yourself in a whole world of trouble!
Taking your lumps is part of the learning process.
And I think to have 20 Frost Mead at your last bed....that is a lot of work.
Yeah...backup gear, backup backup gear and if you die 5 times you need backup backup backup backup gear, of course all Iron+4?
I think it is too punishing. Because it assumes the player does not die a lot, but in this game you do die a lot.
Just my opinion, but I think the devs went too far here.
They were fairly generous about this. You have 2 or 3 capes that you can make that negate the effect, as well as I think two pieces of armor, on top of the potions. The capes are cheap enough that you can stock 2 or 3 extra at home in case you get whacked.
The cold effect makes the drakes hit harder, but they are easy to dodge. The wolves are dangerous, but can't climb well. Take it slow, use your backup bow, snipe the bad guys, grab the body, .... its the same thing you always did with the tiny cold damage aura gimmick added in. I think you can stand in the cold aura naked but fully fed with swamp era food for like 10 min before you die.
The way I died in the first place was so lame, I can parry and one shot wolves, yet since it was crappy land when I parried he kept sliding up the mountain causing me to not be able to hit him. I parried at least 5 times but not one chance to kill it. Burning tons of staminia to get it in a area I could hit it but the ground was just too awkward.
I was able to run up a big and very steep cliff with Moder and a few golems around and was able to grab my corpse. Dying has consequences, and this is a good reason not to throw your old gear out.