Valheim

Valheim

SoulfulLich Jan 23, 2022 @ 12:02pm
Valheim is meant to be annoyingly slow
this is a different type of game. i can see it quite obviously.

they didnt want you to spend 40hrs in the game, they want 4000+

when i look at modern games, theyve likely been streamlined and sometimes to a fault.
i like valheim for the fact that its slower paced, challenging, interesting and most inportantly FUN! but there are things the devs did that make it agonizing and piss me off.

where i begin to dislike and immidiately stop playing any game is when things are made to be annoying, slow, unituitive, or downright stupid for no obvious reasons, or worse, just for the sake of it. i HATE that and resent anything/ person that does it.

examples (not limited to these)
1: respawn/ waking up
respawning is agonizingly slow. the game can easily load faster but they chose to make it take forever. this just pisses me off, let me get back to it, youre wasting my damn time for no reason. theyre taking your time because they want to, not because it makes it enjoyable

2: sailing
the wind is a great feature but of course as many people see its VERY hard to sail well. the wind often times "feels" like its constantly working against you even though its random. THIS IS NOT FUN! ♥♥♥♥ your idea of "fun is a hard challenge thats unrealistically realistic and makes little to no sense"

make it a challenge if you want but at the least do us the decency of making it FAIR. like if it sees that you changed directions, it then wont change directions for a certain distance or time.

i like sailing, but ♥♥♥♥ me if i try and sail the coast. wind is against me so i turn around, it changes again... ♥♥♥♥ you wind
they obviously made the wind change frequently and sporadically, but they did not try and make it engaging or fun, they just made it a mechanic that works but not one that ENHANCES THE GAMEPLAY.
i DM for d&d, i dont make homebrew stuff to ♥♥♥♥ on people, i make it engaging and fun to interact with, even if it doesnt do what they want, its not a pain in the ass just to get to a simple destination
IM NOT SAILING FOR AN HOUR STRAIGHT, ♥♥♥♥ RIGHT OFF IF YOU THINK I WILL.



the pace they set for this game is meant for you to grind for LONG periods of time
i can progress quickly, but never the less im spending at least 25 hours on one world to get past the first few bosses and enjoy myself while building, hunting, fighting etc.
now factor in that i play for an hour or two at a time, if i have to sail, or die a few times ill easily spend all my time getting caught back up just to have made 0% progress some days.

wasting my time is not enjoyable, the second i heard battlefront 2 had 40+hrs to unlock characters i knew i wouldnt buy the game for a long time because IM NOT WASTING MY TIME OR MONEY ON ♥♥♥♥♥♥♥♥.
dont make me spend HOURS just because you cant make it fun and or want to force me to play the game longer. i play less or dont buy the game at all if certain mechanics are in it, simply because that one thing could outweigh all the positives, NO MATTER HOW GOOD THEY MAY BE.

TLDR:
Myself and others hate when they wast our time by using ♥♥♥♥♥♥ and miserable mechanics. make them engaging so we can enjoy the game. I PLAY MORE WHEN ITS FUN, NOT BECAUSE YOU MAKE THINGS TAKE LONGER.
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Showing 16-30 of 121 comments
zverozvero Jan 23, 2022 @ 3:49pm 
Rant or not sailing could be faster with faster serpents or whatever future beasts of depths planned too. Current speed can barely scratch a boat at full ahead rammed into rocks. Plus in 50 hours of prity reckles 'landings' boat got stuck on a shore enough to whip out pike and hoe only once. Untill waters get their fill of beasts and point of interest screensaver of swimming boat could be a bit shorter.
And not pinned by yellow wheel-pin in the middle. It is controll panel i get it but theres allready wind direction panel under map on UI i refer constantly. Placing wheel there too will clean view that is my only treat in 15+ minutes rides of nothing happening.
Straight-Stack Jan 23, 2022 @ 5:11pm 
How impatient must one be to complain about respawn time? I mean, I've heard of instant gratification, but dang.

Good grief, they could get that down to a half second if they wanted to, but for some folks they'd still be upset because it's not a quarter second.

Maybe this kind of game is not the game for you?
lalala Jan 24, 2022 @ 9:07am 
Originally posted by SoulfulLich:
Valheim is meant to be annoyingly slow

Its as slow as the development progress. its simpler to waste your time, than wasting time making content that is well-thought and enjoyable and not simply BS :)
Zero [HU][VR] Jan 24, 2022 @ 9:57am 
The whole thing is your fault, not the game's. You failed to adjust, essentially you failed to learn the game, to use the mechanics properly.

1. If that five seconds per respawn takes significant amount of your playtime, then you are doing it wrong. Don't die: problem solved.

2. Use Moder's power. If it's not your first playtrough, just join a world where Moder is already dead and hung, and get the power.
If you feel that's cheating, then just set up a gate at base, and pocket another one. Sail while the wind is favourable, and when it turns bad, drop anchor, build the gate, go home and do something else. There's always something to do, and go for a round of hunting or cutting wood is better for progress than paddling against the wind for an hour.

3. Grind is not that bad. That 4000 hours was a bad joke, right? I finished the last world I played in 50 hours.

4. Getting back to your corpse shouldn't ever take an hour, that means you went in unprepared. Never ever get into a situation where you can die more than a few hundred meters from an active and connected gate. I never spent more than 15 minutes recovering my corpse, and it was more often two minutes than fifteen.

It actually doesn't take long when you don't suck at the game.
Zero [HU][VR] Jan 24, 2022 @ 10:04am 
Originally posted by zverozvero:
boat got stuck on a shore enough to whip out pike and hoe only once.
W...why the pickaxe and the hoe? Why not your axe, destroying the boat? If it's grounded, then you have no risk of the nails sinking to unreachable depths...
zverozvero Jan 24, 2022 @ 10:46am 
Its nice to change riverbeds from time to time. Plus boat is big and components may bounce quite freevolously so there is slight risk i'll need diving tower after dismantling.
Trakehner (Banned) Jan 24, 2022 @ 11:22am 
Originally posted by M@:
Valheim's a lot of fun but it also has zero respect for players' time.

Lol! :steamfacepalm:
Mystomex Jan 24, 2022 @ 2:55pm 
I cant agree with any of your points. I have never been upset at how long it takes to spawna after death mostly because im too busy being upset with myself for dying. Personally ive felt the time it takes to spawn after death is part of the downside to dying.

I find the wind mechanic to be a really good addition to the game. I really enjoy sailing/pirating games and having to cut and angle the boat in a headwind for me adds depth. At times I do feel like the game is purposely fighting me with the wind but when I actually sit back and look at how often the wind is with me it ends up being more often than not.

The Progression of the game I think is well paced and gated properly. Once I did run out of new areas and was finally finished with my building projects I sailed off the edge of world. If this ever gets finished it will be one the greatest survivals of all time.
Last edited by Mystomex; Jan 24, 2022 @ 2:55pm
jonnin Jan 24, 2022 @ 3:02pm 
1) ?? Potato issue? Its PDQ for me, no worse than coming in from a reload or fresh game start up.

2) tacking and boss power make the annoying wind tolerable.

its slow paced but most of the aggravations are avoidable after a while. Sure, day 1 in a raft is horrible. Day 300 in a longboat with the wind 100% behind you power is sweet.
skOsH♥ Jan 24, 2022 @ 9:32pm 
As someone who played Zelda: Wind Waker, there is less time wasted in Valheim.
Anthelm Jan 25, 2022 @ 3:02am 
"respawning is agonizingly slow. the game can easily load faster but they chose to make it take forever. this just pisses me off, let me get back to it, youre wasting my damn time for no reason."

How ♥♥♥♥♥♥♥ often are you dying omg? Are you complaining for those few seconds?... Punishing failures is core of entertainment...
pipo.p Jan 25, 2022 @ 4:55am 
Originally posted by SoulfulLich:
this is a different type of game. i can see it quite obviously.

they didnt want you to spend 40hrs in the game, they want 4000+

when i look at modern games, theyve likely been streamlined and sometimes to a fault.
i like valheim for the fact that its slower paced, challenging, interesting and most inportantly FUN! but there are things the devs did that make it agonizing and piss me off.

where i begin to dislike and immidiately stop playing any game is when things are made to be annoying, slow, unituitive, or downright stupid for no obvious reasons, or worse, just for the sake of it. i HATE that and resent anything/ person that does it.
You should have stopped there, thus keeping being meaningful.

You are right, Valheim is meant to possibly last for thousands hours, but only if the player wants it (I can say this because I'm now at more than 1500 in game days, so that is already hundred of real hours playing, still enjoying my very slow pace). Do you want this? Apparently you don't, so just play it differently.

The fact that you compare the game with D&D hints toward your play style, perhaps. Early RPGs were heavily focused on actions, because pen and paper simulation mechanics could only cop with that, on top of the DM's narrative and scenaristic skills. Travelling from A to B was instant if no encounter was drawn, and the DM hadn't had the time or desire to sketch this action of "lesser interest". Valheim chooses to emphasize on the scenery and encounters, and on "menial" actions like walking, harvesting, farming, etc. You could all resume these actions to instant clickings, but devs chose the other way, because its nonetheless a "survival" game, and you have to deal with a (let's admit it) minimum of "survival" actions. In D&D, some DM wouldn't even consider basic campment settings (except for night ambushes), and surviving outside of fights was merely inventory management and some coins spent by a merchant. Well, I got the chance to play a few RPG sessions with better DMs and convoluted campaigns, and it was not like "tonight, we'll instantly travel from tavern to a gloomy forgotten dwarf mine, and let's go for some real action now.".
Foxy_Drakaina Jan 25, 2022 @ 5:03am 
it's a game about building and exploring, with enemies and bosses added to give it something extra, but mainly, it's about building, if you are not playing this game for the building you are gonna get bored and frustrated really quick, unless of course you are the creative type that starts playing the game the way it's not meant to be played, that can be fun as well.

but hey, some people like the game, some don't.
i don't go on discussion forums for games i don't like and start talking about how i don't like it, i just don't pay the game my attention and focus on something i do like.
pipo.p Jan 25, 2022 @ 5:09am 
A problem occurs when you still like the game, despite your play style is not really favored. It can become schizo!
Achi88 Jan 25, 2022 @ 5:54am 
Originally posted by M@:
Everything is so slow and grindy because they don't want people to realize how shallow the game really is. Like yeah, it's fun, but it needs to be padded to hell otherwise people would blow through what little content there is and be done with it after only a few hours.

Which is fine, to a degree. But then you have stuff like not being able to travel through portals with raw metal, corpserunning, and invasions (which exist only to force you to stop building and deal with enemies that drop nothing you don't already have lots of).

Valheim's a lot of fun but it also has zero respect for players' time.

This is the real answer right here and my main problem with the game. There's actually not that much content in it, if the game was well paced then it'd maybe take about 10-15 hours max to get from start to the (currently) final boss, with the content availible. To hide that it seems like they've chosen to drag certain things out as long as possible, I mean for ♥♥♥♥♥ sake I've spent more amount of time clicking rocks in this game than I have actually playing the game (i.e not clicking rocks).
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Date Posted: Jan 23, 2022 @ 12:02pm
Posts: 121