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There's someone else in the Black Forest that is much harder to find and might require some random sailing. Finding them is optional, but helpful.
Stay away from other biomes when you're sailing around. Be terrified of brown grassy fields.
Maps are extremely big but with lots of ocean/seas in between. Land's have randomness to the combinations of them and bosses can be spread very far from where the first boss is encountered on a different island even. However, if someone is lucky, you can get all bosses on a map in a connected or semi connected "continent". Most maps though do not have that.
So, as far as navigation of the map is concerned, each biome has a potential for having markers for where to find the next boss. Some black forest towers will have red runestone showing on your main map where the elder boss is located and as well some burial crypts will have them too. However, not all so in theory you could be searching for a long time(usually not) to find out where you need to go to find the next boss.
Swamps have similar for the bonemass boss(warning: take the swamps very slow and very conservatively so you don't end up doing like others and quitting out of frustration. First 2 bosses/biomes are easy by comparrison).
There is also an online map seed generator showing you what all locations are for your specific map(if you wish) and details of where even crypts caves etc are. Some people use that to find specific maps for specific reasons/purposes but it also helps you to see in general how the game randomizes(not 100% random btw) the details of maps.
Stay in one biome until you've mined and gathered materials to make better gear. Upgrade the gear as high as possible.
Only when you're as strong as you can make yourself (armor, weapons, potions), should you venture into the next biome on the list. And go slowwwwwww... very very very slow at first
When you enter a new biome, you're going to be underpowered. Even with the best gear from the last biome, you're at a disadvantage. So be careful, be prepared to run, build defenses, etc. Then you repeat the whole loop. Gather resources, mine ores, etc. Make better gear, upgrade it, get more powerful... LOL... and then tip toe into the next biome.
You can explore it however you like, but
- boating, while risky at times, is faster (straight line between points, and high speed with wind or skill) and it lets you see what is there from a safer location if you stay just so far from the shore, enough to see what kind of zone it is from relative safety. Note that the raft is just not safe, use the karve to do any real boating.
- portals help go back home to dump loot and get rested again and avoid nightfall.
- one zone of a type is like any other with some exceptions; some zone are not big enough or something enough to have what you need (eg, some mountains are too low to have metal, the main reason to visit). Its hard to tell that without taking a quick look around, though.
Some games are not meant to explore every inch of the world. This is one of them. Its pointless, since one meadow is much like another, and there isnt time (it would indeed take potentially a year + to touch all of a map). That is ok. Enjoy the world your way, at your pace. And, there are near infinite worlds if you don't like yours.
You not need to explore whole map, but in each biome make all available crafting tools and upgrade all your gear to the local maximum.
But many people, after completing this task, create a new world with a new character and roam the map and enjoy, build bases, castles, bridges and other structures, try to kill bosses in specific time-limit or without the death etc etc ...
TAKE A PORTAL EVERYWHERE YOU GO!
Sorry but cant express enough. If in doubt put a portal down, mark on your map if need be.