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1. In the Misc tab of Settings, uncheck the boxes for Camera Shake and Immersive Camera. In the graphic settings, turn off Motion Blur.
2. Play with back lighting behind your monitor against a pale wall. Make sure to sit about 2.5 to 3 feet away from your monitor if your monitor is about 27" or smaller. If you're playing on a larger screen, like a television, then you should sit even further. Lastly, make sure you're not sleepy or tired.
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For others who don't know what this is: This is simulated motion sickness that usually happen when the camera is attached to the character. So when your character has sway or head bob, then the camera sways and bobs with it. When you're walking in real life, you don't feel motion sick, because your brain works in tandem to your movement. When sitting down on your computer chair, your brain can't process the movement you see with your eyes on the monitor. Thus in simple terms, you get sick.
Yes you're right. My son has epilepsy and is not allowed to play in a dark room and as you write he must have dim lighting behind the monitor. Also, the blurring of the scene does not do him any good ...
This has a good overview of viewing distance and FOV
https://www.the-home-cinema-guide.com/tv-viewing-distance.html
And these will calculate your in-game FOV based on your actual viewing distance and monitor size for your optimal gaming FOV setting.
https://www.pages.drexel.edu/~nac93/fov_calculator/
https://www.fov-calculator.com/
https://sensitivityconverter.net/field-of-view-fov-calculator/
And this has the actual math if you want to do it manually.
https://developer.valvesoftware.com/wiki/Field_of_View
Now imagine what it is like for people under NDA from gaming companies who want to say things, but usually can't or need to find away under the contract to say certain things. Must be a pain in the ass for them.
I feel your pain.
Turn Motion Blur off
Turn down your mouse sensitivity
Always play with the camera as far back as it will go
In crypts and burial chambers zoom the camera in to just behind your back so the roof and walls don't constantly move it in and out from collision.
As others have said, a well lite room helps.
Turn your gamma up on your monitor so the game isn't so "dark" .... I have had this issue when the game goes to night of heavy fog rolls in. Its like my eyes attempt to adjust and strain to see further.
I hope this helps, I also switched to a curved monitor and a lot of my issues went away.
How do you adjust FOV in game?
Edit: Yeah I looked online for how to modify FOV, it isn't part of the GUI. I went to the link you suggested and my calculated FOV came back as 32.4 degrees. Sounds a little slim, haha!
IronGate certainly should implement FOV into the game. Alternatively, I think Valheim+ adds this feature, but I am not 100% certain.