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or use the keep inventory mod?
Keeping your inventory would be awful, there wouldn't be much risk in dying.
Thank God you aren't a dev
Did you even watch the game trailer before buying into the "EARLY ACCESS"?
For your, spending hours retrieving stuff. Use portals on new islands so you don't have to travel hours. For transporting ores, use boats, it's not a difficult concept.
I'm now at 3 deaths in like 150+ hours solo play, each because I was careless. Learn from your mistakes and you'll hardly notice death penalties exist because you won't be dying constantly.
The devs don't need to tailor the game to people who refuse to learn from their mistakes.
Death penalties are generally important for survival games, otherwise what's the point?
keep in mind that this "tame" is totally based on your luck with seed~~
you get ♥♥♥♥♥♥ because endgame spawns closer than early game and recovery of body in this situation is real cancer (and if you don't google everything then you don't know that plains is endgame)
If little kids can put up with it.... surely all you adults and teens can also. At least your gear isn't consumed to bottomless pits (unless you got over the edge). At least your gear isn't consumed by magma.
Tip:
* Get geared
* Health potions
* resist meads
* stamina meads
* Put a damn portal down and a craft bench around boat. Also be great if you constructed at tiny 3x3, at least, fort: barricade walls, roof, camp fire.
Not the game...it's you, neighbor, and the way you are playing...
Plus a large majority of mods are very small in size like those that would specifically fix your problem.
You can probably find a mod that keeps your inventory. Otherwise, "don't die" or at least be prepared to replace stuff.
As others are saying, the trick is to not die so much. Each stage of the game is teaching us a different set of lessons, and if we don't heed those lessons we will die. So if you keep dying, that means there is something you could be doing differently. If you can give examples of WHY you're dying, I'm sure people would be able to help you improve.
As for the mechanic itself, we'll the game is EA but I believe its likely to stay as it is. It's actually very forgiving, as survival games go... The location where you dies is marked on the map, it will stay there forever, you have 10 minute immunity to skill loss if you die again, and once you retrieve your stuff you get an extremely powerful buff to your stamina and resistance so you can run away. Most survival games give none of that.