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Is epic.
No.
Heck, i would even say to change the behaviour of all plants slightly.
Make everything that is plantable have several growth-stages, for trees you could make it that the longer they grow the more wood they give, and only a fully matured Pine would give CoreWood.
Trees should drop AT LEAST 1 seed with a chance for more, and that for ALL types of trees, but make them grow slower if not in their native environment. So let us plant Ancient trees - and they would take ~3h in the swamp (they are ancient), but 5 hours in meadows and maybe even 10h in plains - but they can grow.
And yes - seeds for all Plants. I like the looks of oaks but they are rather rare, let us create berry-farms where ever we like. (and again - "wrong" biome and they would just grow way slower to make it not too easy).
A big part of the reason many people dump hundreds of hours into Valheim is the building. If the intention of the limited pine cones and no birch seeds is to make sure players return to biomes, there are probably better, more interesting ways to go about doing that.
By all means, enjoy your life but realise that you're extremely blessed to be able to afford this.
On topic: just set up a portal in a black forest and move it when pine gets scarce in the area. Way faster than bothering with planting and harvesting trees.
Mod-wise you could just whitelist tree seeds in Loot Multiplier https://www.nexusmods.com/valheim/mods/28
you see i dont want them to make it a perminant thing i just want it to be a temp fix that can easiliy be altered untill they can make the level gen and save much more efficient as it kinda has a noticeable draw back to every single edit you do in the world from my exp
heck they could make it so u get lots of pine cones and then have a % chance to destroy them during burning them before planting .. i mean they could have a cooking crafting etc skill that improves on output of say crafting arrows producing foods etc and also burning pinecones in order to plant them and grow a new tree .. i hope for a forage skill to that improves on your chances to forage items from things ..
for eg wood cutting could have sub skills like tree damage, endurance, wood drop .. as you get better in the skill in certain areas
some skills they could add depth too
wood cutting : tree damage, drop rates
foraging : collection amount, endurance cost, farming ability, even retrieval of arrows?
cooking : how much you get out of base ingredients, in the cooking pot etc .. i actually hope they add a sub feature on this where you actually have to mix foods together and each item complements each other with effects sort of like how the potion making does in elderscrolls for eg
axe could have damage, and endurance cost to swing and unlocking of new moves perhaps
we could have different core skills that improve on everything
strength carry amount, damage %, block %
stamina general stamina amount the character has
dexterity how fast you can swing an axe draw a bow etc
spirit vitality will power how much base health points how much abuse you can take before your character gives in
im sure they could add all kinds of cool things that complement the games current mechanics i 100% love this learning and improving a base skill actually works .. i even set up an archery range of sorts at my first house using stone walls every now and then i went down repaired and shot some more arrows
i am trying to stay away from mods so i can actively participate in game discussion as using mods completely removes my ability to actively play the original game and post about my experiences and what i liked and didnt like about the base game so the devs can add my experiences with others who play the game in its unfiltered gameplay loop as it currently stands
thank you for sharing the mod either way i do actually have trouble navigating forums etc due to my sight impairment and steam doesnt have a higher text size format that im aware of so im kind of stuck with the small text system basically i can only read due to the known shape of words and cant even see punctuation at all its just too small i do sometimes try and use it but it ends up becoming far too tedious and often can cause more confusion than its worth its actually why i moved to laptop gaming i really dont need high res textures due to my not being able to see the extreme detail its why i actually love the low detail graphics in this game they work great for me lol
your idea of the seeds and or saplings falling or being picked out of the dirt is actually quite good as it gives me more of a reason to go back other than resin stone and cu copper and sn tin the great thing is that would be pretty good and on par with real life too .
i do actually like that idea of not needing to cut trees just they simply drop very temp drops of seeds and saplings when left alone lets just say i max my wood cutting skill on every play through anyone who has tried to max that skill can appreciate how much chopping i do to build roads and buildings .. i actually like the wood cutting loop in the game its fun i just wish it didnt cause such a slow down .. im sure in time this will be resolved thru refinement of the world design and game code
It's been years since I had a Topic, hazelnuts, nougat and caramel all wrapped in a little blanket of chocolate
Chickens are awesome. Having grown up watching The Good Life, I hope that life choice works out well for you.
mmm that sounds amazing too bad im on a diet lol .. lost 5kg so far tho down to 85kg im hoping to be down to 80kg by the end of summer
h3ldi9000
well in the end u just end up with an horrible landscape due to the fact u have deforested an entire biome and cant replant and all for corewood to create the bridges and roads etc in your world
i know u can world hop duplicate etc etc but in the end thats all too cheaty atleast if i farmed id still have to put the time and effort into a farm area and planting and harvesting it all over and over again to get what i want
because eventually you end up with a road and bridge thru an empty landscape without teleporters .. something i actually dislike and hope they either make harder to make or remove all together to get you to actually explore biomes and create more base outpost and road building for easy travel with the cart and other possible future land based material transport.. personally i think the teleporters are just a crutch to support the game in its current state as creating flat roads etc to transport metal ends up becoming a serious
issue to the point where on the mining aspect i end up producing the metal items and nails etc on site at the other end of the teleporter otherwise u end up with a world that just lags too much during saving and data transfer
my partner who i play with often tries to create lovely artistic bases and outposts that suit the location often building it within and around the landscape without deforming too much aswell as sign posts and roads i actually love it and even use the dot tool on the map to draw out the roads and hope they add more symbols aswell as lines etc to make this easier i even draw dots around rocks etc in the ocean with the X so i know not to sail in those areas
i love sailing too and think its an amazing mechanic that also gets you to explore .. if you are like me and love sailing up rivers etc having corewood to build those bridges that allow boats to sail thru etc i often raise up land beams to a point and have a core wood structure reaching up holding the bridge up wile also using wood to create supports and cross beams just as i would do designing a real bridge in the real world tho in the game they are more to remove that square boring look than actually adding any real structural benefit
i hope they add the ability to angle corewood beams and iron etc in any direction so i can create amazing curves etc so it looks like a load distribution curve under the bridge .. i also hope they change it to be like that where load distribution is an important factor i dont have to but in my castle build im building right now i have pillars rising up to the roof and thru each floor but in reality i could just use iron beams and create a completely open expansive space with a rock roof that makes no logical sense what so ever .. its actually why i love the stone in the game because u cant just extend it out you have to have it held up
Ah okay I get that. I am a fan of teleporters and use one just for getting wood from a forest I'm unlikely to ever walk through. I also try to get my wood from saplings and bushes unless I need core or fine - - I actually like clearing the forrests until they're all large trees and ferns.
So far I build reasonably small foorprint places and haven't needed a ton of core wood. That'll probably change when I need to reinforce a stone castle when I get to mountains.
And in Minecraft I never cut down a tree without replanting it so I get where you're coming from.
https://steamcommunity.com/sharedfiles/filedetails/?id=2475025437
No cheats required, well maybe a little whisky
https://steamcommunity.com/sharedfiles/filedetails/?id=2477153990
Not bad for a 52yo with poor eyesight and two crazy ladies in my head.
https://steamcommunity.com/sharedfiles/filedetails/?id=2477153792
Had to bring Zavi (my lady) and Helga (my lady's sister, one of seven!) to inspect my hard work. Really didn't want to pick them...