Valheim

Valheim

paperhero May 12, 2021 @ 7:29pm
portal or base camp?
I believe you can play the game without ever building a base camp once you have the ability to build portals. Putting down a portal is much easier and quicker than building a base camp, so why ever build a camp? People that are negative about portals I believe are right that it takes away from the challenge and feel of the game. On the other hand portals help relive the tedium of moving long distances in the game. There should be a way to keep using both in the game to make it more fun.

So how do you make building a base camp more relevant? One way is to restrict the number of portals that you can put down on a map. A way to do this would be to not allow players to destroy, or get back the surfing cores after the portal is destroyed. In that way your surfing cores become much more precious, and puts on the player the decision just when to use them in the first place. I have not played the game enough to know if you can get surfing cores outside of instances in the black forest. I believe to make this work you need to be able to. On the other hand make the cores more valuable by getting less of them in instances.
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Showing 1-15 of 32 comments
n0fuks3v3r May 12, 2021 @ 7:36pm 
full time employment and two children would make this game a hard no without portals, i enjoy a good ole three hour boat adventure, but would prefer it to be on my terms not the game mechanics terms. yes they make the four or five bosses easier to prep for, but they also bring a huge number of players that just flat dont have the time to the game.
paperhero May 12, 2021 @ 7:50pm 
What does it matter how long the game takes as long as you are having fun playing it? I am playing the game with my focus on building elaborate structures, so I have not advanced very far into the game considering the time I have played it, but having a lot of fun never the less.
Intellect Inside May 12, 2021 @ 8:30pm 
The inability to teleport metal ores and ingots already gives us a reason to build multiple bases. You build smelting/forging bases where you mine. You'll also need a farm in the plains for growing flax and barley. I don't feel portals are too powerful.
NiceGuy May 12, 2021 @ 8:43pm 
Portals are great the way they are done in this game. The no ore policy forces you to move on with your base from time to time while you are also able to get back to every spot by portals.
While it's always sad to leave back your old base it's also so exciting to raise a new, a better one 😁
Surtling cores are blocking my chests, don't even pick them up.

Sorry if I may sound rude, BUT if you are only at the Black forest you just started the game and have NO idea how big the game world is and how important many portals are. Kill the last boss and THAN demand again to limit the amount of portals.
Last edited by NiceGuy; May 12, 2021 @ 8:51pm
Gauss May 12, 2021 @ 9:58pm 
I built a castle in the plains and I expanded it to be like a little fief with farm land to mass produce critical goods.
FTZ35 May 12, 2021 @ 10:27pm 
You will need to make a base in the Plains for farming (as barley and flax grow only in the Plains) but that's it. Everything else can be resolved by using portals and in the case of metals, by using ship and cart.
As for your surtling core idea, it won't work. Surtling cores become farmable in the swamp. Find a fire geyser where surtlings spawn, dig out the area around to make it get covered by water, watch spawning surtlings die on their own because water kills them. It can be also used to farm coal should you find 2 or more geysers in clsoe proximity to make it worthwhile.
Hazzad May 12, 2021 @ 10:40pm 
But camps are fun to make though
FerrousAradicen May 12, 2021 @ 11:52pm 
I do both because that's just the reasonable thing to do.
paperhero May 13, 2021 @ 9:08am 
Sorry if I may sound rude, BUT if you are only at the Black forest you just started the game and have NO idea how big the game world is and how important many portals are. Kill the last boss and THAN demand again to limit the amount of portals.

It is rude to assume I just started the game! I have logged over 300 hours playing the game. My focus is on building in the game and not on advancement. As for knowing how big the world is all I have to do is zoom out, additionally I have watched lots of videos of the game so I do know how big this world is.

I am not saying to ban portals, I do see them as needed, but think they should be limited. I do stand my my statement that bases are not needed when you have portals.

To get around moving metal on the map all you need to do is This: First load up on metal ignoring weight and log out. Second log back in on another map, unload the metal, log out. Third log back in to the original map and use a portal to your base. Fourth log out, and back in to the world you left the metal at, pick up metal, log out and then log in to your main map with a massive amount of metal.

Although I agree this method is a little cheesy, it does avoid the tedium of having to move large distances over the map with metal.
Disastra May 13, 2021 @ 3:09pm 
Maybe limit yourself to 'x' amount of portals when you play, and not everyone. I like using portals, and they are a big help in my type of gameplay.
Protus May 13, 2021 @ 3:23pm 
Portals are fun... just like today I go through the portal and magically a 2 star club swinging troll is waiting right there for me... :P
Fading_Drifter May 13, 2021 @ 3:27pm 
i build base camps if i am going to be in an area a lot regardless of portals which i also use quite a bit
Marty Chonks May 13, 2021 @ 4:00pm 
Originally posted by paperhero:

To get around moving metal on the map all you need to do is This: First load up on metal ignoring weight and log out. Second log back in on another map, unload the metal, log out. Third log back in to the original map and use a portal to your base. Fourth log out, and back in to the world you left the metal at, pick up metal, log out and then log in to your main map with a massive amount of metal.
What exactly does server hopping have to do with portals? You can just have one world for iron, another for silver and so on. Just move there and remain there on that particular world, while being at the same spot every time you log in (the swamp/the mountain/whatever). You don't need any portals at all to server hop efficiently.

And yes, server hopping is bad and ruins the experience in the long term but it has nothing to do with portals.
Last edited by Marty Chonks; May 13, 2021 @ 4:07pm
Marty Chonks May 13, 2021 @ 4:37pm 
Originally posted by Gunther Ultrabolt Novacrunch:
I think 1 pair of portals would be perfect.
I think not, and the portals actually increase the longevity of the game.

Let me explain: when you've been everywhere and did everything there is to do (...or at least as much as you are willing to do at the moment), whats left is building more bases or THE perfect base (with that iron and materials you gathered and maybe in some hazardous terrain, that has no building ressources around, or just because there is that perfect spot you came across). This way i have gathered 5 bigger bases i wouldn't ever build if there was no way to travel to any of them from my main base at any given moment as i see fit. And forcing someone to take a boat or a lengthy walk every time is bad in the long turn.

One pair of portals would probably mean "main base <-> plains farm" or maybe from main base to trader and that's it, with potentially a great hustle if u want to reset it and then reset back.

I played first 40-50 hours without portals, making small shacks here and there as i passed by to spend the night (sometimes breaking them down in the morning). The portals just added quality of life for me. The ore restriction is enough, imo.

PS: about the actual topic: why not both? One naval base and another purely portal base. Or even more than those two.
Last edited by Marty Chonks; May 13, 2021 @ 4:43pm
Marty Chonks May 13, 2021 @ 5:10pm 
Originally posted by Gunther Ultrabolt Novacrunch:
Well i get what u mean. And me personally, i like to explore the map/ocean from time to time on long boat journey's over several days/night's, which also serve to replenish the serpent meat (so travel over several nights is actually one of the goals) circling around unknown island and whatnot. However i could no longer force myself to go on a lengthy boat travel every single time when i go to my barley farm to harvest...and i feel like the majority of ppl i know wouldn't either.
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Date Posted: May 12, 2021 @ 7:29pm
Posts: 32