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I tested offline LAN yesterday and it appears you always need to be online for it to work. I checked the logs and it makes some sort of "Home" server call and if there is no internet or your steam account is offline, it will issue an immediate disconnect.
Two likely reasons for this:
1. Its easier to integrate into steams multiplayer API so friends can join each others peer-to-peer servers more seamlessly.
2. Its a soft form of DRM so pirated copies cannot play together and miss out on the MP aspect. I think the Devs were likely intended to focus on number 1 than to worry about pirates.
I'm a bit bummed by the lack of LAN support that is still seen in some modern games like CIV 6 though I understand that its a small minority of people who still meet up or have LAN parties with friends/family (some of which are more casual to games without steam accounts).
Oh okay. And the raspberry can't as he is uncompatible with the steamcmd ^^
box86 will allow you to run x86 on arm
steam & steamcmd have been tested and run correctly.
if the server software is x86, you have a high chance
if it is x64 then no luck.