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Timing a parry is much too risky, and seeing people waste their arrows while your black iron tower shield makes it so that you barely lose any stamina (you literally recover it in between shots) is wonderful!
So wouldn't regular shields still be better even in that PvP situation by being better able to close the gap through properly timed blocks? Though, admittedly I have not done any PvP so I am not sure if you can time block a player Arrow like you can an NPC projectile.
I mean, again, if that were not the case at all then I would fully see your point 100%
But in my experience having pvp fun with my friends, latency makes it really improbable to pull off a parry, even if you're good at it.
Tower shields really need something more important to make them even closely viable to normal shields, such as ALOT more block power, less stamina lost on block, guard jab, or even a shield bash or charge.
I like the charge idea. +1
Oh yeah, fair point with the latency for sure.
I mean, I agree that is what it looks like they are trying to go for but it's not the case at all right now. As Luu5 said--
As of right now the Tower Shield just isn't doing a good job at being the better "defensive" option. Though I have to agree that Luu gave some really great idea on how to improve them.
I 100% think it need more block power and less stamina drain regardless but I think a Shield Bash or something would improve it quite a bit.