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Сообщить о проблеме с переводом
either dig down undernieth it/next to it, and then chop away at it with your axe, or just mine it with your pick if you can't be bothered to faff around with releveling the area
I really don't want to waste time digging holes to remove stumps though...
I have a huge cultivated field in a perferct spot to grow and farm Dark Forrest trees in my medows and want to keep it level and flat and not have to dig a hole and raise the ground for dozens of stumps every time I chop down a fir/pine tree in my cultivated field.
I've tried chopping them with a bronze pickaxe and after a dozen hits or so they don't chop and dissapear like they do with my axe which only takes about 4 hits to chop.
And then use th pickaxe to make holes (only one punch)
Then seed the trees arround these holes. Like 6 per hole
Solved
https://steamcommunity.com/sharedfiles/filedetails/?id=2407676605
I think, the cultivated field could be the reason here. I have chopped many pine tree stumps in the woods without any issues. You can plant tree seeds to normal ground so why are you doing this on cultivated ground? And if you insist on not digging, you probably won't get rid of those stumps.
Yes, it's a design flaw in the game (belongs to not being able to melee fight upwards or downwards) but you can also work around it. And you maybe can farm pine trees without struggling with the stumps, if you do it on the right ground. I wouldn't assume, that devs will address this issue anytime soon. Neverless, you are free to report this to the devs.
It is a problem in my game with all very low tree stumps and not just the ones I planted. I agree it may be an issue withe hitting/melee in extreme up/down angles.
Hitting them with a pick axe does work but is incredibly inefficient.
Thanks all!
Good Idea
I have but this requires stone and is time consuming with lots of low stumps...
Not necessarily. If you have elevation near the stumps you stand on the highest point and "level". This will raise to your height without stone.
When you're raising terrain, it is not necessary to do so from the ground-up. That requires and wastes a lot of Stone.
When you're mining a copper deposit, you can dig a hole into the ground and then hit the steep cliff to carve away meters upon meters of soil down with individual hits. The same thing can be done with a Hoe when Raising Ground - raise a single column of soil of the desired height, and then use Raise Ground onto its side, which will raise the entire adjacent cell a bit above the height that you have targeted into. This also helps when burying the massive craters, that are left from entire deposits being mined out.
Its a recent discovery of mine, which saves a butt-ton of Stone.