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If you find yourself running the same path that many times, what you actually need is a portal, not a road.
If you're concerned about hitting rocks and so on with a cart for transporting metal, the distance is either so long it isn't worth the investment or so short it won't make a difference.
I know it's only a game so the thatch isn't going to break but I could never bring myself to use a roof tile for a road surface.
I have two bases. One on each coast of my starting landmass. (Which is insanely massive)
I have docks on both sides as navigating around can be a pain and it saves time.
I have a path between the two to take a cart on... It makes it much easier as that cart smashes a lot less. Though it isn't perfect and I'm hoping cobblestone may eventually help.
Right now I'm just gathering iron. I'm 2.5 crypts done and have picked up a little over 150 iron. One I have a good stock pile I'll start looking at doing just that.
With the path and the buff I can run it in about 7-8 minutes with a 1 ton cart and about 6-7 minutes with a empty cart. It took me 13 minutes the first time I did it with a cart.
I like to plant long rows of trees for harvesting with a path between them. It makes forestry easier.
The point of paths seems to be whatever the player wants to do with them to shape their own little world, aesthetic or otherwise.
Beyond that, even after extensive cart path building, I ended up feeling like just walking back and forth with the ore I could carry directly would have gotten more efficient results anyway. Ore deposits are really spread out one-time things, so you don't get much re-use out of dedicated paths to begin with. I'd really like to build paths for aesthetic purposes, but they just take too long.
The only moment in time I used a cart in this game was when we just unlocked it. And it was mainly to try it. It was hell trying to make it go between trees while doing copper runs and I'm yet to find the cart another usage yet. We always build our villages next to water so if we really need to carry stuff around over long distances then we are going to use boats instead.
Ever since I got my strenght belt I've never even gave an afterthought to the cart.
Another problem is that the stone bench require two iron. Iron is by FAR the hardest mineral to get in this game (I'm in full wolf armor here before I even considered making myself an iron shield or an iron axe (and I'm the dedicated wood chopper!)) and only since I've got the finding bone do I bother trying to farm iron for myself.
So yeah... Roads are for aesthetic only. Even for carts you don't really need roads, it only make it a tad less bothersome.
When we started playing we made a big deal into making roads between villages and stuff... And we are now over day 300 and we haven't even thought of making one yet.