Valheim

Valheim

Rework Teleporters
My family and friends enjoy Valheim but I think teleporters need to be reprogrammed a bit. I've played a lot of Ark and one of the most popular mods is a teleporter mod. They started much like Valheim requiring two teleporters with the same name. I remember making huge spaces just for all the teleporters on my Ark servers. As many of us have done in Valheim... my current teleporter hub for friends/family has around 30 teleporters (so 60 teleporters in the server that I've personally placed)... and with enough room for another 30 teleporters.

Then one day the teleporter mod in Ark was updated to use a list of the telporters in the whole server when you click on a teleporter. Gone were the days of making double teleporters. We could just use one teleporter at every base, name it whatever, and the amount of teleporters in the server were reduced by half. It's a much cleaner system to just walk into a teleporter and select from a list of places to go or you could even show a map of where all the teleporters are and select from there. It's a better system and I hope the gods that created Valheim listen to my plea of making teleporters a bit better in my opinion.
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Showing 1-6 of 6 comments
Cedar Mar 7, 2021 @ 2:40pm 
I fully agree it's a better system but you have to consider... .. ... ...teleporter hubs are cool.
You can make them look so cool from an architectonic point of view and I love building.
Therefore your suggestion should be ignored for eternity.

.. ... .. +1

Edit: Technically you could use only 1 teleporter as a hub, but you'd have to remember all the names or make a list and then just type in the name. Yes, it takes a second to type in wherever you want to go every time you teleport but unless you teleport every 2 minutes that shouldn't be a big problem. I still support your idea though.
Last edited by Cedar; Mar 7, 2021 @ 2:48pm
SeeingeyeDug Mar 7, 2021 @ 4:03pm 
Originally posted by Cyan:
I fully agree it's a better system but you have to consider... .. ... ...teleporter hubs are cool.
You can make them look so cool from an architectonic point of view and I love building.
Therefore your suggestion should be ignored for eternity.

.. ... .. +1

Edit: Technically you could use only 1 teleporter as a hub, but you'd have to remember all the names or make a list and then just type in the name. Yes, it takes a second to type in wherever you want to go every time you teleport but unless you teleport every 2 minutes that shouldn't be a big problem. I still support your idea though.

Thankfully the map system makes it easy to take notes. I just zoomed my map all the way out and created a legend on the side using the icon marking system. I made a list of 2 way connected portal names, one way broken link teleporter names in the wild, and a list of portals at my home base without an outside link. I use that bottom icon for portals and mark them throughout the map with their names.
VadeN Mar 7, 2021 @ 4:18pm 
You can use this mod:
AnyPortal[www.nexusmods.com]
It makes it so you only need one portal in each location to go to any portal you want.

You could probably also pair it with Faster Teleportation[www.nexusmods.com] to make it even more convenient. Meaning your family and friends doesn't have to wait for those extra seconds for you to come back.
Last edited by VadeN; Mar 7, 2021 @ 4:28pm
Eagle_of_Fire Mar 7, 2021 @ 4:22pm 
Don't like something innate in a game? Cheat it up. That's today's generation solution to every frigging problem.

As per the subject of this thread, I kind of agree in principle. In actuality, this is an extremely low tech Norse mythology themed server. I believe the real question would be why you actually require so many portals to begin with. I play in a 6 player world and we barely needed 8 portals all this time. Until a single player came in and decided he would use portals for absolutely everything, long distance or not. He turned the first floor of his home into a straight hub simply because of the quantity of portals he made up for no reasons as he could simply have used his legs and 2 minutes to get to most of them...

Rest of us? Made a portal to Spawn, to our first bronze age village, to our second village, to the merchant... And that's about it. Probably are going to link our next and final village to the second one and call it a day as far as portals are concerned.
ShatteredPumpkin Mar 7, 2021 @ 4:47pm 
i think my only problem with teleporters is that you cant teleport with ore in your inv which really annoys me XD
Ryan8438 Mar 8, 2021 @ 3:42am 
I use the same system as captainamaziiing, and it works just fine. Have three portals at home (one an emergency home portal from anywhere, two named to where I'm going back and forth currently), and it's more than sufficient. Mark portal names on map locations.

I have to admit, I'm baffled by players who complain about non-tedious challenges in the game. A game is basically fun problem-solving, running into monsters and challenges to be overcome, and figuring out how to do that. Yet many complain that the game should be changed to eliminate some challenge they don't like. I don't get it. Just find another game, figure out a solution, or console or mod your way to change it for you.

Having said all that, there are a few tedious things that would be nice to go away. E.g., I would like a hot-key to quickly load my kiln and smelters.
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Date Posted: Mar 7, 2021 @ 2:32pm
Posts: 6