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once you have 5+ they stop breeding (the pregnant ones will still make piglets so you can end up with 8+ at the end)
https://imgur.com/wZVoyGf and do u guys know if its the same with the wolves?
the problem is that it can change in updates and noone is going to check it everytime
don;t add anything to links on steam
steam will think that anything connected is part of link too, because of that links with () don't work
hmmm I didn't run the test on wolves, so no idea (I would assume it's the same)
For sure it's not a thing for Loxes since they don't have procreation added yet ;D
anything that is too far from player is automatically despawned and *sleeps* until player is back in range
Boars are frightened of fire, so keep them away from fire sources.
Boars eat Mushrooms and Raspberries
Wolves eat Raw Meat, Neck Tails, Raw Meat (don't eat cooked)
Loxes eat Barley and Cloudberries
When I say creatures/partner I mean of the same type (aka Boars look at Boars/Piglets)
The "not-hungry" is shown as "Happy" when you look at creature
The 3m radius for partner sounds like trouble ;d
Especially that we can't hold 4+ in 10m range...
That's easy for wolves since you can move them around, but sucks for everything else
**So If you want to heal 1/4HP, you just need to wait 1/4H (15min)
Reminder:
Single piece of food lasts 10min and sleeping speeds up getting hungry.
So the Wolf will eat during the day and won't despawn when you move away
I'm too lazy to check if anything else changed in this update ;d
Patch notes mentioned only Night-Creatures so I looked up only this one
thx that is what I am seeing happen
Updated the post with new values
The only noticeable change is:
The fact that now Wolves don't breed when there are 4 or more creatures nearby instead of default "5"