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And you went exploring without carry the part to make a fast portal home?
If so, grab a bow, snipe every Deathsquito you see, and make your way along the shore until you find another biome.
You could also suicide, then sail back with proper materials. If you have that mats for a portal, you can even do that beforehand.
I was also dead locked on an island because of nonsense (i slept at my main base but was somehow spawned on a bed really far away on an island i visited once like 20 hours earlier).
I recommend to just active the console commands and teleport you back.
There is difficulty and there is wasting time.
Im fine with dying and having to get my body back or even reforging every item and i am even fine with having to survive on a tough island (one island i ended up early game when having bronze was a tiny patch of black forest surrounded by plains and mountain biome without a chance to escape that small area, i managed to escape many hours later).
But im not fine with spending a dozen hours to get back into the game because i get deadlocked on a biome i cant possibly trespass.
The problem is, even if theres black forest near, you need finewood to get a boat and black forest doesnt have finewood and if you cant beat the plains biome you cant harvest the finewood there.
I think that losing your boat is a problem the game has. It easily can cause you to become deadlocked on an area you cant escape and then its basically "gg" if you happened to set your spawnpoint there.
Again, my recommendation is to just use the console to teleport yourself back.
YOu still have to get your stuff back etc, but this way you simply save time that is otherwise wasted.
You wont gain anything by enduring the grind to get back by hand.
Obviously, TC will need to decide if he might enjoy that.
For example when i landed on a swamp area (pretty late into the game) on an island with only swamp, set spawn point there, went to explore, came back to see that a sea serpent destroying my boat.
I jump into the water to kill it by hand, bugged out and got stuck on some boulder.
Ship destroyed, body retrieved afterwards, but then no chance to escape.
Since you need bronze nails to build a boat, you cant sail except by raft.
In this case, it was the other end of the map.
Diving isnt a thing, so not getting the materials back.
I cant craft iron nails or anything else to make a new ship, because i have no materials for a forge there.
And even if i had, i cant repair my items on an early forge.
So i ended up being stuck on a swamp island with broken tools from the excurse.
I wont waste tons of hours sailing with a stupid raft.
Sailing is the most tedious and boring activity right now in the game, a total slog.
I rather just teleport myself back than enduring an hour of sailing on a stupid raft.
Thats just wasting time.
And commonly i spent the time on water tabbed out watching videos anyway.
But why waste energy and time on a fancy loading screen that is the ocean?
Yeah, exactly.
This isnt givign anything, not a better experience, it just stretches the time you spend ingame for nothing.
In such situations you dont progress, neither ingame, nor as a player by gaining experience on the game.
And to me, thats fine.
At this point it isnt cheating but a workaround on the games flaws.
The game missing diving to retrieve items and lacking other quality of life aspects or being buggy and at some areas unbalanced is not a feature.
And if i have to bypass that with a workaround, then im fine with that.
To each their own, though.
Im not talking about whether it is oh so cool to sail after the wind and watch the waves, im talking about its gameplay value.
And its gameplay value currently is nearly zero.
The only things you can do to interact on the ocean biome is sea serpents, thuna and harvesting on those floating monster rocks.
And just watching waves on a raft to sail from one end of the map to the other for 2 hours is nothing about "opinion".
Its factually the worst part of the game right now, even the devs aknowledged that its the most empty part needing a lot more to do before it becomes any interesting.
But lets not argue about that.
Being stuck on an island or even deadlocked sometimes needs workarounds.
My suggested workaround is one, there are others, OP is free to choose.
After you got deadlocked once, you will make sure that in future you will be prepared to teleport back.
My personal strategy was to establish a portal on every island for the case of being stuck there.
I recommend keeping portal supplies on you with a second unused portal at base when adventuring far from home. You can drop it and resupply/dropoff, rest at night, etc.