Valheim

Valheim

giwrgo30 Mar 18, 2021 @ 11:05am
how do i prevent things from spawning in my vilage?
its annoyng
Last edited by giwrgo30; Mar 18, 2021 @ 11:06am
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Showing 1-8 of 8 comments
MuscleBearGamer Mar 18, 2021 @ 11:06am 
Workbenches prevent spawning.

Make sure there are no gaps in the coverage area.
Marshael Mar 18, 2021 @ 11:09am 
Nobody really knows, I've tried many things and nothing seems to work, workbenches, bonfires, torches, laying waste to the ground with the hoe...none of it works, things just spawn anyway. They really need to change this in my opinion, its really annoying to have 5K grey dwarf eyes.
Macdallan Mar 18, 2021 @ 11:10am 
Originally posted by Marshael:
Nobody really knows, I've tried many things and nothing seems to work, workbenches, bonfires, torches, laying waste to the ground with the hoe...none of it works, things just spawn anyway. They really need to change this in my opinion, its really annoying to have 5K grey dwarf eyes.

You may have a glitch or bug. It seems to work for me. Also, why would you keep 5k eyes if you don't want them? Just toss them in the ocean, or outside your workbench radius. They'll despawn eventually.

Using the hoe on the ground does nothing. Some other things are said to work, like a bonfire or torch, but the only two things that I know to prevent enemy spawns are the ward and the workbench. 20m radius for both. Ward also prevents NPC damage and that radius is a bit larger for that effect. It can be toggled on and off.

You have to make sure the radius of each overlaps. If you leave even a small gap there could be a spawn. This also does not prevent an enemy from spawning just outside the radius and walking in. I also read that sometimes there are invisible or hidden spawners and that can cause issues with the anti-spawn effects.
Last edited by Macdallan; Mar 18, 2021 @ 11:15am
giwrgo30 Mar 18, 2021 @ 11:12am 
Originally posted by Ghost:
Workbenches prevent spawning.

Make sure there are no gaps in the coverage area.

ok thanks and i want to prevent enemies from swimming around the wall where it stops in the water too but i cant find a way
ΛႠΞ_Kνη Mar 18, 2021 @ 11:13am 
Workbenches doesnt really seem to work for me, but my mobs only spawn around the base not inside it. What annoys me more is that the mobs swim through water to kill my boat although its super far away xD
Rob'sEvilTwin Mar 18, 2021 @ 11:26am 
Workbenches with no gapes in the coverage seem to work for me. This is my main base, just off the coast.

https://steamcommunity.com/sharedfiles/filedetails/?id=2426475881

I have workbenches underneath each corner watchtower, and a small shed half way along each side of the palisade with another workbench.

Have had zero mobs spawn inside my perimeter since I completed the build.
Kyru Mar 18, 2021 @ 11:31am 
If you want to aesthetically defend large areas, you can also dig holes, put a ward/workbench in the hole, and then cover the top of the hole with stone or wood flooring.

I like to dig holes along my paths, place workbenches in them, place stone foundations over, and then make a lil rest area with a table and some benches, or something similar.

You can be creative and cover the holes with whatever you want. Is also nice having workbenches covering all of your area so you rarely have to worry about placing a workbench to build something.
Mentally Unstable Mar 18, 2021 @ 11:34am 
The current cheese is to bury a whole bunch of workbenches underneath the ground in a wide area.
Last edited by Mentally Unstable; Mar 18, 2021 @ 11:34am
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Date Posted: Mar 18, 2021 @ 11:05am
Posts: 8