Valheim
1CMF 2021 年 3 月 17 日 下午 11:16
Copper/Bronze Age Sucks
Gone through and beaten a world once already with a group of friends, but started over on a solo game to keep it fresh...and I have to say, I hate gearing bronze out of all the "ages". Copper is such a large node and it is placed clipped into the ground so deep parts of it clips into "un-mineable" sections of the ground (leveling helps some).

The first pickaxe you get breaks easily and can't be upgraded in durability. The encumbrance factor and excess in stone vs copper received makes multiple trips/cart mandatory, and the mining of the actual node takes multiple game days (with annoying random mobs constantly attack...torches and campfires help some, but still annoying). After all that, you have to cut your yield in half because of transformation costs and the need to go out and additionally farm tin, making another time limiter and tedious moment.

Iron can be fairly limited in quantity depending on your swamps but direct enough in the approach of raw mat to craftable resource. Silver is similar to copper, but did not feel as tedious as again you get the ore and you simply upgrade into a bar. Dark metal also is plentiful and easy to get/farm.

Bronze/copper/tin sucks and is a doldrum in the time sequencing of the game. Maybe a more smoothed out "progression" ramp would make the tedium less a factor.
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目前顯示第 16-30 則留言,共 34
Prometheus 2021 年 3 月 18 日 上午 2:25 
Tips on dealing with bronze.

1: Eikthyr gives you 3 horn fragments. Use all 3. Carry 3 pickaxes when you go harvesting. In multiplayer kill him extra times for more pickaxes.
2: Scout before harvesting. Find all the copper and mark it. Do this while finding your cores in the forest caves.
3: Place a portal and chest somewhere central to all the copper veins you intend to mine. Use them.
4: Run a bit of materials back to make a cart. Construct it near your chest full of copper. Haul back as much as you can.
Zertryx 2021 年 3 月 18 日 上午 2:30 
I do think that Copper/Tin should be 1/1 = 1 Bronze not 2/1. I also feel copper and tin alone should be used for more than what they are now, this is a big reason why i think it Feels awful compared to the other ores. It be cool if we could get more Copper / Tin structures

Prometheus 2021 年 3 月 18 日 上午 2:36 
引用自 Zertryx
I do think that Copper/Tin should be 1/1 = 1 Bronze not 2/1. I also feel copper and tin alone should be used for more than what they are now, this is a big reason why i think it Feels awful compared to the other ores. It be cool if we could get more Copper / Tin structures

Bronze Armor, 5 bronze per piece, 15 ore total
Iron Armor, 20 iron per piece, 20 ore total

Its less smelting cycles and less weight hauled per item overall.
Croak Spooky 2021 年 3 月 18 日 上午 2:45 
Carts will make your life easier. :FrogPepe:
Prometheus 2021 年 3 月 18 日 上午 2:58 
引用自 Croak Spooky
Carts will make your life easier. :FrogPepe:
I think my favorite use for a cart was to throw one full of silver off a mountainside as an easy way to get it down to my boat.
Zertryx 2021 年 3 月 18 日 上午 3:21 
引用自 Promethian
引用自 Zertryx
I do think that Copper/Tin should be 1/1 = 1 Bronze not 2/1. I also feel copper and tin alone should be used for more than what they are now, this is a big reason why i think it Feels awful compared to the other ores. It be cool if we could get more Copper / Tin structures

Bronze Armor, 5 bronze per piece, 15 ore total
Iron Armor, 20 iron per piece, 20 ore total

Its less smelting cycles and less weight hauled per item overall.

Less about time and weight and just more natural feeling, also i have so much excess tin and nothing to do with it. the ratio just feels weird hence why i hope they make structures that use tin and copper more
Ashley 2021 年 3 月 18 日 上午 3:25 
It's the copper that's the issue. You get like 1 a break vs 4 tin from one break. Not to mention you require double copper. And get up getting one bronze for every 3 bars. I'm fine with getting large amounts though.
Orakio 2021 年 3 月 18 日 上午 4:30 
What you said, minus the encumbrance and transport aspect. Transporting is a terrible aspect of the game, but also unnecessary. Most of what you mine goes to things you wear, so it doesn't make sense to me to carry it all back to some distant smelting location instead of doing it locally.

When I went for copper, I found a troll cave that had 3 or 4 copper nodes pretty close to it, and set up my workbench, a few chests and a fire under the entrance to begin a new base. Leveled off a place out front and dug a big trench. Then I'd just throw stacks of stone and copper toward my base as I dug, then pick it all up and crawl back.

But I was quickly annoyed by all the other things you mentioned. The tin, the ore halving, getting attacked every time I started hitting rocks, and really, I hated the idea of giving up my sneak bonus and taking on the speed penalty when bronze started at the same armor as upgraded troll, so I ended up skipping bronze armor.
Lobster 2021 年 3 月 18 日 上午 5:30 
Once you can craft the easy button it's all a piece of cake.
Gavener 2021 年 3 月 18 日 上午 5:55 
Killed Elk boss twice, made 6 pick axes, then got cores then made a Cart, I bring all the picks and the cart easy as pie, just try to make your base close the Black forest, I scored on this new seed, 4 coppers near the meadows and a big river. it;s tricky but you can just skip Bronze Armor, just be careful and good with a bow and you can get a few crypts cleared no problem, then jut go Iron
DJZ 2021 年 3 月 18 日 上午 6:51 
Am I weird for actually liking the antler pickaxe more than the metal picks? At least till I had an upgraded iron in multiplayer, bronze felt like it broke too quickly to bother but tbh even with the iron I still prefer the repair convenience with the antler pick.

I find just making a small outpost with a bed, crafting station, and chest right next to the node much easier than possibly having to portal back to a base or build a forge at the area to repair my pick. Made a path for my cart and ran the ore back once I completely emptied the node.
Idk I like the transporting logistics, I think it's more the terraforming that's tedious, trying to smooth/flatten a hill for a cart is a nightmare it's steep edges all the time :'D

Think it's a bit easier to completely dig around the node 1st and expose it all than just start digging, I got confused with my 1st node since it was on a cliffside and I'd accidentally keep covering bits of it with dirt since the terraforming tends to raise the ground a lil if you're somewhat deep. Can't say I was really bothered by the mobs, least when I completely unearthed the node 1st they had issues getting down to me. Just had to smack em when I'd run up to deposit.

I opted to skip copper armor and just got the shield, sword (switched to mace later), upgraded them to highest current tier, a karve, and two fermenters so it didn't feel like that *that* much of a grind, tho maybe would be nice if it were at least a 1 to 1 ratio, or else 2 tin to 1 copper since tin is the easier of the two to get. Iron I got extremely lucky, there's a small swamp with 4 crypts on my spawn island so don't actually need the boat just yet :'D just gonna have to bring a smelter, kiln and maybe a forge idk if I'll take the ore all back 1st or not yet.

So I guess long story short if you skip the armor copper's really not *that* bad, except for the wall sconces I guess but eh I'm not a very creative builder so I don't decorate much. Think I only had to dig out two full nodes to get the essentials + upgrades, tho I might dig a 3rd for some extra ore I don't have much spare. Just have your main base/outpost near a black forest with some nodes relatively nearby.
steveman0 2021 年 3 月 18 日 上午 7:11 
I kinda agree. I only played through once so my only experience was also my learning experience, but I think I picked up enough tips to be about as efficient as I could have been with it. I kept a local bench/forge for repairing and sleeping through the night and kept a cart there for hauling stuff back home in bulk. Even still, it took a very long time to get what we did and still didn't end up fully upgrading our armor before moving on. We depleted at least 3 full copper veins all the way down to the digging limit. I ended up with a mountain of stone that I still have barely used despite having progressed all the way to the plains.

In short, I think copper yield is just far too low. Many times I noted breaking a piece of the vein only to get stone from it! If they really want copper to be so scarce, at least make the veins smaller but yield copper ore more consistently. Overall, the mining aspect is drawn out just a little much in my opinion. Copper is definitely bad although I think iron is probably the worst given the very luck-driven matter of finding swamps with crypts and having to haul it much further distances. Silver was definitely much better with a lower requirement for it in general since it isn't even used in building.
"Fascinating!" 2021 年 3 月 18 日 上午 7:29 
On my 2nd playthrough, I've completely skipped armoring up in the bronze and iron age. Just weapons and tools. I just went with maximum troll armor and moved on from that directly to silver.

Probably saves about half the mine/crypt time. Fully upgraded bronze/iron gear takes a lot of bars.
最後修改者:"Fascinating!"; 2021 年 3 月 18 日 上午 7:30
rincewind 2021 年 3 月 18 日 上午 7:33 
Yeah, I agree.
I was having fun with the game, then the bronze age came and put a brake to the flow of the game.
It's pretty boring and tedious mining copper in particular. Too many CLANKS, and sometimes doesn't even give you any ore. Plus travelling to get tin, and transporting everything.

Made already the axe and pickaxe, but seeing how many things I need to make and how much bronze I gonna need is... agh... :winter2019saddog:
Martin (已封鎖) 2021 年 3 月 18 日 上午 7:37 
引用自 Lunacy
Most would say to make the bare minimum of bronze, like axe and shield, and skip to iron asap.
Hope they rebalance copper/bronze in the future, sucks that copper ore takes longer mine and is less fruitful than silver ore.
You know they'll just nerf silver ore if you say stuff like this..
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張貼日期: 2021 年 3 月 17 日 下午 11:16
回覆: 34