Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you return after the pup grows up, it'll remain tame, and you can then give it the usual stay/follow commands. At that point, you can bring it back home.
YOU put that line there. Turns out all those memories are as real to your brain as the ones where you fell in the cereal aisle and overturned half the shelves. That said, that sounds like a fun way to keep the population in the woods under control.
I will fence the 3 off around the pup and feed them then return, oh that won't work there will be another pup.
well just fence off the pup and see what happens thanks for the replies
Edit : I made it a mission to tame a 2 star and replace our entire population.
I enclosed the pup and dropped in meat then built a temporary platform against a tree so I could see in the enclosure later but as I did my 2 grown ups got attacked by a brute which killed both I thought, --- Bath tub i killed the mongrel of cause and stomped on his corpse, well what he left .
well days past and a wolf was wondering at the base i was finishing, and it turned out it was one of the parents so only lost one. later went back to get the pup which had grown up so a happy ending.
I like the idea of leaving pups every where now i heard what Ryzilynt said ha ha and hope to leave the forest full of friendly wolves.