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I have played rather slowly though. Beaten Bonemass no more. One big base, only 2 other very small bases.
I guess the save file (or maybe not I dont know) and network transmission are poorly optimized. Seems like brute force solutions to just get something up and running.
I mean I send 120kb every second to the server even if I am perfectly still not doing anything.
I guess they will optimize it at some point in the future.
I did make a LOT of terrain edits & have spent nearly 100 hours detailing my home.. I'm guessing that's the issue.
This factors in ALL worlds and characters, so I should be isolating my world and player.. Tho I only play in my home seed and have the 1 guy.
edit:
My player is 28mb and my world is 80mb
I have 2 large homes and 6 or so small outposts. Terrain edits are just enough for those, nothing too excessive, a pair of 20x20 raised platforms for the homes and one more for a farming area in plains. Only other terrain edits are knocked down buildings, mined rocks (almost all of them near my outposts in a large radius) and chopped down trees (many of those too).
compressed folder. does that not make it take more time when it saves (every 20 minutes or whatever it is) the game though. maybe that does not bother you though.
it depends on your system which way is better. I do not have SSD, my PC was back when those were brand new and costly. But SSD or not, the question is 'does my cpu compress faster than my hard drive can read, or is my disk faster than my CPU?'. If the cpu is fast enough, it will decompress it faster than the disk could read it and memory could load it and all the shuffles. If the cpu is slow, the disk is faster, compression makes less sense. Ive seen it go both ways but rotating disks vs CPU, the CPU often wins. SSD, no contest, the disk wins.
I am running out of space, and on the edge of buying a new one (prices are up right now, though -- a decent box looks like $4k or something). My next one will be an I9 with 64 gb ram & current gen video card, so it will last 5 or so years before I have to do it again... but I compressed a lot of folders to get some space back.
1gb isnt big at all so passing it is without question on some builds
BUt idk how this stuff works anyway
so you can easily bloat your character size by joining lots of servers or entering lots of different worlds :D
Ah, Valheim logic. You get fat by hiking thousands of miles and it's always safest to go swimming right after a big meal. (Also bring some booze with you.)
5 worlds combined can add up lol