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What they need to do is double the effective range of the crafting bench (At least) and quintuple the range of the specialized ones if they want to keep the current system.
Personally, I'd like to eventually be able to craft some sort of portable set of tools that lets you craft stuff without a bench. It'd require much more advanced materials than the standard bench, of course, both solving the bench annoyance problem and the lack of interesting, worthwhile things to earn as you progress through the game.
Removing a crafting bench does not cause structure elements to take damage.
Did you have wood parts not covered by a roof?
Also don't forget that the range of a workbench is also used to keep monsters from spawning too close. This might be a separated effect in case use range were to be expanded (e.g. dependable on tier).
yes, they absolutely do. the only things that don't are stone. doesn't matter if it's a wall, floor, or roof: instant damage begins. Tested it myself and so did the other person on our world.
Monsters spawn too close regardless because the range is abysmal. And no, erecting such structures has never required redundant installations to accomplish. Besides, using RL as a comparison for a game like this can't be done because if you do then nobody would have the ability to build anything.
Something's bugged with your game, then.
Perhaps you are getting this damage due to a mod or something because that doesn't happen in vanilla game.
It's not mods, it DOES happen, to EVERYONE I've played with, and it is possibly a bug but that doesn't detract from the fact that it is going on and is a problem.
IF that is happening then should report it in the bug reports sub-forum because that's not a game mechanic.... workbench does not promote structure "hp" nor take away hp if the bench is removed... or should say, NOT supposed to.