Valheim

Valheim

Aendeen Apr 1, 2021 @ 9:13pm
I must say farming is alittle too grindy.
I think a better solution is to have the carrots and turnips automatically turn into seed carrots and turnips when in the ground after 2 or so days of maturing. Kind of like how they work in real life. Its silly to have to yank a carrot out of the ground just to put it back in for seeds. as for the plains stuff i think they should increase the output by 1 so a harvest would drop 3 instead of 2. There is already so much other things to do and this is just a big time waster.
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Showing 1-12 of 12 comments
letsTPKothers Apr 1, 2021 @ 9:51pm 
Though i agree 100%, i dont see them getting around to this kind of stuff anytime soon.
Valheim has serious issues regarding terrain altering, and if not fixed, will destroy any chance of continued success.

But If if their anything like other early access titles....
Were screwed.
A lot of the time early success of these kinds of games leads to a "we've already made all the money we need, why bother" attitude, and end up just stringing people along making false promises till 1.0 release.
Last edited by letsTPKothers; Apr 1, 2021 @ 9:52pm
Weaver (Banned) Apr 1, 2021 @ 9:52pm 
No. No one wants to plan outings around getting back home before all their crops turn to seed. That's as awful as the spoilage mechanics you usually find in survival games.
Cellar_Cat Apr 1, 2021 @ 9:56pm 
Yeah I have to agree with Weaver, as much as I'd like less grind in some areas having to time crops would ruin it for me entirely.
Weaver (Banned) Apr 1, 2021 @ 10:00pm 
Originally posted by letsTPKothers:
Originally posted by Weaver:
No. No one wants to plan outings around getting back home before all their crops turn to seed. That's as awful as the spoilage mechanics you usually find in survival games.

dont think hes talking about spoilage mechanics. They would just sit their until picked. At least that's the way i interpreted it.

He specifically said they would automatically go to seed after a couple days. That would mean if you weren't there to harvest it in time, you'd lose your entire food crop because it went to seed. That would be an absolutely horrible mechanic requiring you to keep track of when you planted what AND be there to harvest it within that narrow timeframe or have to replant because it all turned to seed. That's adding grind and making things a bigger chore.
letsTPKothers Apr 1, 2021 @ 10:00pm 
Originally posted by Cellar_Cat:
Yeah I have to agree with Weaver, as much as I'd like less grind in some areas having to time crops would ruin it for me entirely.

I dont know. I like it. Maybe mature carrots two days, seeding after three. Days are easy to keep track of. Lets face it, when playing with others it is like pulling teeth trying to get people to replant, or use the garden at all.
letsTPKothers Apr 1, 2021 @ 10:01pm 
Originally posted by Weaver:
Originally posted by letsTPKothers:

dont think hes talking about spoilage mechanics. They would just sit their until picked. At least that's the way i interpreted it.

He specifically said they would automatically go to seed after a couple days. That would mean if you weren't there to harvest it in time, you'd lose your entire food crop because it went to seed. That would be an absolutely horrible mechanic requiring you to keep track of when you planted what AND be there to harvest it within that narrow timeframe or have to replant because it all turned to seed. That's adding grind and making things a bigger chore.

yeah i caught that after
LordOfTheBread Apr 1, 2021 @ 10:03pm 
Originally posted by letsTPKothers:
Though i agree 100%, i dont see them getting around to this kind of stuff anytime soon.
Valheim has serious issues regarding terrain altering, and if not fixed, will destroy any chance of continued success.

But If if their anything like other early access titles....
Were screwed.
A lot of the time early success of these kinds of games leads to a "we've already made all the money we need, why bother" attitude, and end up just stringing people along making false promises till 1.0 release.

Thats a lot of salt with nothing to back it up. They already corrected a ton of bugs and implemented a lot of feedback in 2 month.

The first content update might very well make farming bettter or it might not but it sure is way too early to call the doom and gloom brigade.

I agree that farming is not the best I've seen but it sure does the job, you don't really need to ramp up production to 11 for anything in this game, a simple small field for each crop is plenty enough for your daily needs.

This is the same as people comnplaining that they can't find enough queen bees to ramp up honey production when 2-4 hives will get you sorted for everything.

Not counting that there is no spoilage to boot, you don't need to bother watering anything or gathering in time it basically needs no micromanagement save from planting / gathering.

Last edited by LordOfTheBread; Apr 1, 2021 @ 10:04pm
letsTPKothers Apr 1, 2021 @ 11:47pm 
"Thats a lot of salt with nothing to back it up. They already corrected a ton of bugs and implemented a lot of feedback in 2 month."

-For starters it says "IF".
Do you not know what "IF" means?....
Ill break it down for you.
It means you are arguing with yourself right now, because there is no argument to be had
Hence the "IF". The game is in too early of a sate to say for sure, which is why there is a "IF". The comment below the "IF" is nothing more than a factual reminder that the VAST majority of successful early access games, scam the **** out of their community.

But if you need reasons.... fine, lets go there.
I could easily say fixing large amounts of bugs that don't matter, before focusing on crashes, drivers, seed save data, and terrain problems that are so bad they literally break the game, is a red flag....
How about the fact they said their releasing more content, before they have even fixed the very damaged foundation this game is being built upon.
If that isn't a red flag, you need to have your head examined. Or you know nothing about the video game creation process.
So there are reasons to be concerned, if you actually look, currently.
Not saying they wont fix the game. Too early to say for sure, which is why I have not done so.


"The first content update might very well make farming bettter or it might not but it sure is way too early to call the doom and gloom brigade."

-No one has

"I agree that farming is not the best I've seen"

-Well then then throw out some ideas or say nothing at all.
If you have ZERO friends, then yes, it is fine, for now, however with five or more you need a MASSIVE grow space, which takes hours to deal with, and ***** all over your FPS.
Sure as hell doesn't seem like it gets the job done.

"This is the same as people comnplaining that they can't find enough queen bees to ramp up honey production when 2-4 hives will get you sorted for everything."
LOL.
Sorry, but no. Nothing alike. You cant even compare the two.
Now your just arguing for the sake of arguing.
Eg, you have nothing better to do.

"Not counting that there is no spoilage to boot, you don't need to bother watering anything or gathering in time it basically needs no micromanagement save from planting / gathering."

-Its great that you have hours of time to waste, but most of us don't. Something definitely needs to be done when playing with larger groups of people.
I see people server rage quit all the time when it is their turn to do gardening or are just stuck doing gardening do to no one else being on, to help. They hate it.
Rightfully so. Planting and picking well over a thousand plants regularly is a$$nine. A faster option needs to be in place, for those that want it. I would say Mods, but the game is too unstable / too early of a state to be messing with mods. Not worth it by a along shot right now.
Id much rather have them focus on stability, and not farming at all, if I had to choose.
But eventually it would be nice if something was done.
grapplehoeker Apr 2, 2021 @ 12:06am 
Originally posted by letsTPKothers:
But If if their anything like other early access titles....
Oh? Such as?
Originally posted by letsTPKothers:
A lot of the time early success of these kinds of games leads to a "we've already made all the money we need, why bother" attitude, and end up just stringing people along making false promises till 1.0 release.
Oh? That often eh? Can you name three such cases?
Last edited by grapplehoeker; Apr 2, 2021 @ 12:08am
DarkFaceGlow Apr 2, 2021 @ 12:46am 
After awhile the plains crops are so abundant, it’s ridiculous. I thought the same thing until I kept planting. Doubled every time adds up real fast.
steveman0 Apr 2, 2021 @ 5:28am 
I don't mind the seeding mechanics or rate of return of plains crops. I think they're fine as they encourage larger, more impressive looking farms. I'd rather just have an iron/silver/blackmetal cultivator that plants 2x2/3x3/4x4 crops at once or something of that sort. That would equivalently solve the tedium of farming, but not allow you to shrink your farm to a negligible plot.
woodsguide Apr 2, 2021 @ 5:41am 
Its silly to have to yank a carrot out of the ground just to put it back in for seeds

this is a fair statement ;o)


maybe change it up so they drop 1 fruit and 1 seed?
...then we'll be complaining that we have an abundance of seeds to throw away.. just like the dwarf eyes.

a 20 plot crop will more than sustain my team of 3-4 players indeffinately.. with a surplus of food.. i just dont understand the mass production logic.. there is no spoil timers on anything...
so if you need a lil more stock to ramp up your supplies for a longer outing, simply have your team focus on the gardening for a day.
(we dont NEED top tier food 24/7.. a handful of berries and some honey should suffice while piddling around the base doing mundane tasks for an afternoon)
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Date Posted: Apr 1, 2021 @ 9:13pm
Posts: 12