RUMBLE
Snowy Dec 23, 2024 @ 1:03pm
Not working
I am on quest 3 and whenever I launch the game from PC VR or Steam VR my hands are locked in place and I cant move them. Any fixes?
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Showing 1-5 of 5 comments
SteelRain Dec 23, 2024 @ 4:45pm 
same, new update broke hand tracking
<#090>BIVN Dec 23, 2024 @ 9:48pm 
Devs have posted a temporary fix on the discord.
It is as follows:
"We've received quite some reports from Meta Quest players having their hands being stuck when starting up RUMBLE.
Our apologies for the inconvenience first of all. We're going to work on solving this issue permanently for the native Meta Quest Link client, but for now we have a workaround for you.

This workaround can be found on our Troubleshooting Help Page right here (below the header "My controllers aren't being tracked in the game. / The game freezes after measuring."): https://store.steampowered.com/news/app/890550/view/3645152842265830952?l=english


Don't want to go there? Hereby the steps as described on the page:

Install Steam Link for your Meta device and then play RUMBLE with that:
https://help.steampowered.com/en/faqs/view/0E2C-406B-9135-38A4
https://www.meta.com/en-gb/experiences/steam-link/5841245619310585/
2.
a. Register as a Meta developer. You can do it with this manual from Meta: https://developers.facebook.com/docs/development/register/
b. After your registration, you can go to your Meta Quest Link client.
c. Go to "Settings" -> "Beta"
d. Toggle on "Developer runtime features". This should let the hands work again. "

I trust they'll have a hotfix patch out soon.
Saitama Dec 24, 2024 @ 11:48am 
Originally posted by <#090>BIVN:
Devs have posted a temporary fix on the discord.
It is as follows:
"We've received quite some reports from Meta Quest players having their hands being stuck when starting up RUMBLE.
Our apologies for the inconvenience first of all. We're going to work on solving this issue permanently for the native Meta Quest Link client, but for now we have a workaround for you.

This workaround can be found on our Troubleshooting Help Page right here (below the header "My controllers aren't being tracked in the game. / The game freezes after measuring."): https://store.steampowered.com/news/app/890550/view/3645152842265830952?l=english


Don't want to go there? Hereby the steps as described on the page:

Install Steam Link for your Meta device and then play RUMBLE with that:
https://help.steampowered.com/en/faqs/view/0E2C-406B-9135-38A4
https://www.meta.com/en-gb/experiences/steam-link/5841245619310585/
2.
a. Register as a Meta developer. You can do it with this manual from Meta: https://developers.facebook.com/docs/development/register/
b. After your registration, you can go to your Meta Quest Link client.
c. Go to "Settings" -> "Beta"
d. Toggle on "Developer runtime features". This should let the hands work again. "

I trust they'll have a hotfix patch out soon.
I've registered as a dev but the runtime setting still isn't appearing, does it take some time to go through?
<#090>BIVN Dec 24, 2024 @ 2:20pm 
Perhaps. I personally have not had this issue. If you've already restarted your meta app on your PC after a significant time has passed, and the option isn't appearing in the beta tab, then you may have to wait for the devs to finish a fix on their end.

Just in case anyone here is having similar symptoms, there is another issue through steam vr that causes the controllers/hands to not be tracked in game.
In the SteamVR settings under the Video tab you can turn off an option called some like "Pause VR while headset is idle." Tho this issue mainly affects Index users, I thought I'd mention it since they have similar problems.
Saitama Dec 24, 2024 @ 2:33pm 
Originally posted by <#090>BIVN:
Perhaps. I personally have not had this issue. If you've already restarted your meta app on your PC after a significant time has passed, and the option isn't appearing in the beta tab, then you may have to wait for the devs to finish a fix on their end.

Just in case anyone here is having similar symptoms, there is another issue through steam vr that causes the controllers/hands to not be tracked in game.
In the SteamVR settings under the Video tab you can turn off an option called some like "Pause VR while headset is idle." Tho this issue mainly affects Index users, I thought I'd mention it since they have similar problems.
actually, simply starting rumble through steamvr, in vr, seems to have solved it, I can't play with my mods but that is likely an update thing, starting it through oculus while in vr or through desktop steam doesn't work
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