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But the game won't be getting a WMR update because it didn't need it.
All WMR headsets up till the HP G2 HAVE touchpads...so the game ran flawlessly on WMR.
It's HP following Oculus goofball no touchpad thing that is screwing you up.
SO...hopefully the Oculus update will fix your issues.
Speaking as someone who wen't from Odyssey + to Quest 1...the controls on Quest blow...
BUT I am able to drag things towards and away by pushing up/down on the analog stick.
So I'm not sure what that says about any update.
On the top left on SteamVR widget on your desktop there is a little menu icon made of 3 horizontal lines, click and go to Settings -> Controllers -> Manage Controller Bindings.
Up there, select your game "Virtual Virtual Reality", switch to Custom, and click Edit This Binding.
On the left, scroll to find Joystick Tab, click on the + on its top right and select "Joystick".
In the added binding, set Click to "Left Trackpad/Thumbstick Touch", and Position to "Left Trackpad/Thumbstick Value"
Then do the same for the right controller and save.
Now you can move the objects closer/further by clicking the joystick and pulling it down/up!
EDIT: so the new sucking controls don't work too well with this binding it's possible, but very impractical and hard to progress in the game, hopefuly I or somebody else could figure out a better binding to make it work.
EDIT2: You should also add an analog binding to B and Y buttons. And set Y=1 and X=0. that way you can spit out TB with those buttons. The game is now kinda playable with those bindings.