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Well if you want automated engineers to be improved here is your chance, give feedback Hades and tell the devs the best way to go about it!
Both diplomacy and automated engineers are a work in progrees atm.
Only where you play with 200+ cities Hades which I know you like to do.
I think the most cities I have had before a game is finished is 40 to 50 and honestly that's a
bit more then I care to manage!
I often restrict micro by setting my games up to not to have much. Like limiting myself to 10 cities max but allow AI to have 20 cities max.
A 1 mega city challenge is fun too, 1 8 radius city limit and then allow the AI's to have more cities, cause they don't mind micro.
I've already set everything up, and nothing happens, that's my issue.
Someone pretty much asked the same question as you and got it to work from the replies but i can't find the thread.
I don't use automate myself because I set my games up, so I don't need too, I keep the mirco-management within my enjoyable limits.
did You make templates/plans for engineer automation and assigned this plan for city in witch You want make engeener automate? For me it works perfectly.
A how to from the devs themselves! Wow! I think this question is going to keep coming up!
If you manually move them to another city area, they should work within that city area.
I currently have no desire to play this game due to all the clicking on every tile to get things done. It needs to be just one location in each city's sphere of influence to reduce the sheer amount of micromanagement required by this game. The automated workers have always presented a problem, you guys are on the right track, but seriously need to cut down on all this clicking. I feel like I spend most of my play time telling workers what to do rather then focusing on the strategy part of the game.
So there is very little need to do this on a per-tile basis.