Deity Empires

Deity Empires

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Michiel Aug 2, 2023 @ 11:37am
Increase meditation strategy
An easy way I found to increase meditation fast is to mass recruit/build Highmen Wizards, Wood Elf Sorceresses and Wandering Bards, auto-leveling them to 10 in a city with the most training improvements and then picking "Deity Meditation Channeler" for 2 points of meditation per unit. So now I have 100+ units sitting idle just for the skill :P

Is this by design or is there a better strategy or is this strategy somehow disadvantageous ?
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Showing 1-5 of 5 comments
Garf Aug 2, 2023 @ 12:15pm 
I think it depends a lot on the settings of your game, like map size and city radius etc.
With my settings that would be a good strategy, since i play huge maps with big city radius, so i need units in my cities for unrest reduction anyways.

Just my personal bias coming through here, but the only disadvante I see is you have to play one of the good races, which have exactly 0 useful units between all of them, unless you count greater heroes.
mrhyms Aug 2, 2023 @ 12:25pm 
IIRC one of the dark elf mages (sorcerers) has the same skill at L10 : they're also damn good in clearing dungeons (with dark vision and seeker) so its a win-win if you play delfes to just beeline and mass those.

i think delf necromancers get the skill also.

If you get high up in the Death magic school, Master Liches have both a +2 and a +5 skill so they can be very lucrative.

I don't think it necessarily is by design, but certainly in larger/longer games meditation level is your main bottleneck, and unfortunately massing units in this way is by far the most efficient way of increasing it.

I honestly wish I could stop myself doing it, but the more meditation I get, the more fun the game becomes :)
Last edited by mrhyms; Aug 2, 2023 @ 12:25pm
Ignus Aug 2, 2023 @ 6:08pm 
Originally posted by mrhyms:

I honestly wish I could stop myself doing it, but the more meditation I get, the more fun the game becomes :)

+1

Because of this I like to use the demonic possession skill on the tribal orc mages I stumble along a dungeon dive. They get +2 / +5 meditation at lvl 5 / 10. I also put up several veteran master trainers to babysit the new recruits to encourage them to lvl up even faster. Hopefully there will never be features in the game like environmental disasters with earthquakes or meteor showers that would wipe out en masse the brave recruits my empire is built on. Otherwise it would collapse.
Last edited by Ignus; Aug 2, 2023 @ 6:27pm
Michiel Aug 2, 2023 @ 11:48pm 
Interesting, thanks guys.
Yea I'm still on my first game with 450+ hours in playing Wood Elves on a 600x400 map with 5 adversaries. On turn 750+ now and I haven't met any of them yet :D
Maybe I'll try some evil race someday :)
mrhyms Aug 3, 2023 @ 8:50am 
Yeah - maps always seem bigger than you expect compared to other 4x games.

In DE, I find 300 X 300 with about 6 AI is still plenty large enough for me to have 500 turns of PvE/exploration before meeting them.

600x400 in this game is massive! Not that that's necessarily a bad thing, but you might see some slowdown in end of turns.

Good luck and have fun!
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