Deity Empires

Deity Empires

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zgrssd Feb 23, 2021 @ 2:54am
Mud Terrain for Mud Goblins?
It is strongly indicated that Mud Goblins have a bonus on "Mud" terrain.
I asume the same way Northmen, Forrest Elves and Dwarves have bonuses on their terrain - extra food to bring the terrain up to 1000 baseline, the same as plains.

The Combat spell to make mud tiles is easy, but I can find any spell that would turn a World Tile to mud.
Indeed I can not find a tile type "mud" anywhere in the Engineering Menu either.

So my questions are:
- what is hte Yield of this terrain (other then the 1000 Food for Mud Goblins)?
- is Dirt what is meant?
- if it is Dirt, how do I unlock Inhrent spells at a specific level? There are no spellbooks and help articles on this mater.
Last edited by zgrssd; Feb 23, 2021 @ 2:56am
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meglobob1 Feb 23, 2021 @ 3:21am 
Yes its Terraform Dirt spell (but to mud golblins, its mud, glorious muck). I think its generic or alteration, I have it in a evil play through, I am doing (playing all evil, all 3 races at once in 1 game, you can do this just in case you didn't know).

I think its more about combat advantage to Mud Gobs not food, may just be the same as grassland but with a combat advantage to Mud Gobs.

I did think there was a global one, to slowly change the world to dirt / mud but I can't find it, so may have dreamed that one up! Or wishful thinking! Or just seen it requested / wished for by players to the devs.

Northmen have one to change hexes to tundra.
Last edited by meglobob1; Feb 23, 2021 @ 3:25am
Tlaloc Feb 23, 2021 @ 3:32am 
Originally posted by zgrssd:
It is strongly indicated that Mud Goblins have a bonus on "Mud" terrain.
I asume the same way Northmen, Forrest Elves and Dwarves have bonuses on their terrain - extra food to bring the terrain up to 1000 baseline, the same as plains.

The Combat spell to make mud tiles is easy, but I can find any spell that would turn a World Tile to mud.
Indeed I can not find a tile type "mud" anywhere in the Engineering Menu either.

So my questions are:
- what is hte Yield of this terrain (other then the 1000 Food for Mud Goblins)?
- is Dirt what is meant?
- if it is Dirt, how do I unlock Inhrent spells at a specific level? There are no spellbooks and help articles on this mater.

There is a Mud Goblin building you need to build in one of your cities to get the Terraform Dirt spell. The building will also teach the Mud Walker ability to a unit near the city every 5 turns.
zgrssd Feb 23, 2021 @ 3:37am 
Originally posted by meglobob1:
Yes its Terraform Dirt spell (but to mud golblins, its mud, glorious muck). I think its generic or alteration, I have it in a evil play through, I am doing (playing all evil, all 3 races at once in 1 game, you can do this just in case you didn't know).

I think its more about combat advantage to Mud Gobs not food, may just be the same as grassland but with a combat advantage to Mud Gobs.

I did think there was a global one, to slowly change the world to dirt / mud but I can't find it, so may have dreamed that one up! Or wishful thinking! Or just seen it requested / wished for by players to the devs.

Northmen have one to change hexes to tundra.
There is a Inherent Spell, Level 10, "Terraform Dirt"
But I have 0 idea how to unlock Inherent School Spells.

The Single Tile Tundra spell is "Permafrost", Cold 12.
While the Spell that Slowly converts the whole map is called "Ice Age", Cold 18
zgrssd Feb 23, 2021 @ 3:41am 
Originally posted by Tlaloc:
Originally posted by zgrssd:
It is strongly indicated that Mud Goblins have a bonus on "Mud" terrain.
I asume the same way Northmen, Forrest Elves and Dwarves have bonuses on their terrain - extra food to bring the terrain up to 1000 baseline, the same as plains.

The Combat spell to make mud tiles is easy, but I can find any spell that would turn a World Tile to mud.
Indeed I can not find a tile type "mud" anywhere in the Engineering Menu either.

So my questions are:
- what is hte Yield of this terrain (other then the 1000 Food for Mud Goblins)?
- is Dirt what is meant?
- if it is Dirt, how do I unlock Inhrent spells at a specific level? There are no spellbooks and help articles on this mater.

There is a Mud Goblin building you need to build in one of your cities to get the Terraform Dirt spell. The building will also teach the Mud Walker ability to a unit near the city every 5 turns.
Ah, I found it. "Dirty Incantations". A Worshipping Empire Unique along the Item Creation Tree.
Azghall Mar 14, 2021 @ 7:45pm 
Also terraform dirt can:
change mountain to dirt (no need to terraform two times for grassland)
change ocean tile to dirt (no need to raise terrain two times)
can be use on many resources to change tile to dirt without removing the resource, only ancient tree, lumber, nuts, deer, mushroom is destroyed

Placing a farm on dirt with food bonus is quite nice. Dirt 1250 + 1200 banana =D
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Date Posted: Feb 23, 2021 @ 2:54am
Posts: 5