Metal Fatigue

Metal Fatigue

Kambô Jul 31, 2018 @ 12:07pm
List of BUGS / FEATURES request thread
Would like to make a focused list that we can provide to developers and help them improve the game.

It will be one list for now containing everything, in the future it might change being divided into Bugs and Feature Requests.

1. Changing anything in the options menu can be detrimental to your experience!! I just changed renderer to OpenGL and now the game won't start.

In order to temporarily fix this, you must run the game executable with admin privileges. Thanks to Sordurar for finding this.

(I haven't found the config file yet, if anyone knows where it is, I'd appreciate the help. Forcing nGlide doesn't work.)

2. Changing the resolution in-game works, but doing so puts you into a low resolution mode you cannot change back from the menu unless you restore the original config. This isn't user friendly.

3. Playing as Rimtech doesn't play the correct music, plays Mil-Agro themes instead.

4. It's not possible to transfer units to other players via Ctrl+M menu.
Works correctly.

5. Changing the combot torso while it's entering the assembly bay crashes the game.

6. While the Skirmish is running, the player can save the game by pressing the "Exit", canceling the prompt and clicking on "Save", even when turned off.

7. Pressing any button during Intro Movie (even volume button - I just wanted to hear the dialogue) skips the intro, this should be limited to certain buttons like Escape, Enter, Space instead of any input.
Last edited by Kambô; Aug 3, 2018 @ 3:35am
< >
Showing 16-30 of 34 comments
Golem0 Dec 17, 2018 @ 1:51am 
Another bug: Plasma Gun models are switched for RimTech and Mil-Agro.
Fraktal Dec 25, 2018 @ 2:35pm 
Note: Rimtech having Mil-Agro music is an engine limitation arising from the fact that the game used to be on two CDs. That is, CD1 contained the Rimtech tracks, CD2 contained the Mil-Agro and Neuropa tracks. All the game checks for is the track number, which is the same for Rimtech and Mil-Agro tracks on CD1 and CD2, respectively, as by the time it queues up the tracks for playback, it's normally already past the CD check and thus can reasonably assume that the proper disk with the proper tracks is in the drive. Simply put, the game was not written with simultaneous access to all tracks in mind.

You *can* play with the Rimtech tracks if you rip them from the disk, convert them into .ogg and put them in the proper folder with the proper filename, but then Mil-Agro will play the Rimtech tracks too because the game is hardcoded to look for track numbers, not filenames, so you can't mix and match.

The best option available is to put the Rimtech tracks into the folder under different names, then write a batch file that swaps their names with those of the Mil-Agro tracks, executes the game, then restores the original filenames once the game exits. It's not perfect, but it should work.
VirgoCompany Dec 29, 2018 @ 1:44pm 
Perhaps a Ralley Flag could be seen when selecting a unit-producing building, so we can easily see where our freshly-made units will go?
SpaceTime Jan 3, 2019 @ 8:07am 
Possible Bug: I'm having an issue where I get no display signal when I open the game. I sort of fixed this by finding the Metal Fatigue executable and running as administrator. However, now I get the same issue upon exiting the game. When this issue occurs, key strokes and mouse clicks don't bring the display back. However, unpluging my hdmi cable and plugging it back in does.
diego96 Sep 12, 2019 @ 7:59pm 
Originally posted by Fraktal:
You *can* play with the Rimtech tracks if you rip them from the disk, convert them into .ogg and put them in the proper folder with the proper filename, but then Mil-Agro will play the Rimtech tracks too because the game is hardcoded to look for track numbers, not filenames, so you can't mix and match.

The best option available is to put the Rimtech tracks into the folder under different names, then write a batch file that swaps their names with those of the Mil-Agro tracks, executes the game, then restores the original filenames once the game exits. It's not perfect, but it should work.
There needs to be a guide with this where someone uploads all files including the batch.
Strossi Oct 24, 2019 @ 9:45am 
More unit cap!
razor9210 Dec 10, 2019 @ 9:28pm 
I seems to be running into a bug I think,when I launch a campaign,the enemy seems to be on my side,therefore i cannot attack them...
Anyone know a fix for this?
Iceplosion Apr 4, 2020 @ 2:38pm 
I miss the RimTech music too :(
Hreodbeorht Apr 30, 2020 @ 10:05am 
I can't move the mouse cursor at all when I turn on the game.
diego96 Apr 30, 2020 @ 2:16pm 
Originally posted by Comnenus:
I can't move the mouse cursor at all when I turn on the game.
(Skip this step if you're already using NGlide)
1- You need to run regedit.exe, then go to
Equipo\HKEY_CURRENT_USER\Software\Classes\VirtualStore\MACHINE\SOFTWARE\WOW6432Node\Psygnosis\Metal Fatigue (or search "Metal Fatigue" if you can't find it).

Look for "Driver" key and make sure it's set to 1. (Glide)

2- Install NGlide from Zeus: http://www.zeus-software.com/downloads/nglide

3- Download this dgvoodoo2 patch and paste contents in main game folder: https://drive.google.com/open?id=1umSij0jVcyxUbK71PokY4I9gfUt5iSQi
Password is 1234
I included a Reshade preset for it but it's optional.

4- (Recommended) Set in-game HUD resolution to 800x600 so the camera is not too far. Make sure "Enhance Pointer Precision" is set to OFF in Windows.
Last edited by diego96; Apr 30, 2020 @ 2:23pm
KeelHugh May 8, 2020 @ 9:00am 
Originally posted by Xian:
Multiplayer on my lan doesnt work. I have tried everything I can think of and cant get the game to be visible from another computer on my lan.
Did you ever come right with this? I'm having the same issue
Fraktal May 17, 2020 @ 5:00pm 
An issue I ran into: Rimtech mission 4 freezes for a few seconds, then crashes to desktop with an access violation 57 minutes in, no error message. I have a savegame just a few seconds before crashing, if anyone wants to experiment with it.

It does NOT seem to be the heap crash. At least, I installed the fix for it and it still crashes a few seconds after loading the above save. If I don't touch anything between loading and crashing, the fault offset remains the same but if I switch map layers, it still crashes with a different offset. Memory usage during these few seconds starts at 197 MB and rises to 204 MB before crashing.

Over the years and across three PCs, this particular map has always crashed for me while the others pretty much never did. I have no idea what's up with it.
Fraktal May 20, 2020 @ 6:34pm 
Update to the above: asked around the Discord community, their best guess is that a save anomaly causes enemy units to end up outside the map (there's about a dozen enemy hovertrucks lined up along the eastern edge of the orbital layer) and the game crashes when the AI tries to move one of these out-of-bounds units.
Iceplosion May 26, 2020 @ 3:53am 
Fairly consistent crash bug when selling combot parts. If you sell multiple parts by holding the Ctrl button, and there are less than 5 of that part in your inventory, much of the time it will crash.
abysss24 Jun 19, 2020 @ 12:11pm 
I would like to see a better sky texture, (looks absolutely terrible) and a fixed screen ratio resolution
Last edited by abysss24; Jun 19, 2020 @ 12:12pm
< >
Showing 16-30 of 34 comments
Per page: 1530 50