NEBULOUS: Fleet Command

NEBULOUS: Fleet Command

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Will we be able to create ship templates in the future?
Currently we are given a pre-made skeleton of a ship per class and we just fill in the slots.
I would really love it if there was a ship-builder that just gives a set number of compertment points and let me build the ship skeleton template itself.

I know you can allways fall back on mods but...I want my own builder.

I know this sounds like a LOT and is gonna be a headache to implement - so I'm not asking the devs add this right now or anything.

I'm just curious if you guys are considering anything like this in the far future or even a possible sequal game or something?
Last edited by ohthot1227; Apr 9 @ 12:52am
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Showing 1-12 of 12 comments
I might be wrong but I think you can already create templates there’s a save template button somewhere in the fleet editor (don’t remember where off the top of my head as I don’t use it much at all personally, but it’s near one of the save buttons or within one of the pop-up menus when you click a save button) and then to load them you can click the add ship button and load from template. There’s not a set number of points though if I remember but you can always see the point cost of a ship near the top of its stats if you’re building within a budget.
Originally posted by Jefferyism:
I might be wrong but I think you can already create templates there’s a save template button somewhere in the fleet editor (don’t remember where off the top of my head as I don’t use it much at all personally, but it’s near one of the save buttons or within one of the pop-up menus when you click a save button) and then to load them you can click the add ship button and load from template. There’s not a set number of points though if I remember but you can always see the point cost of a ship near the top of its stats if you’re building within a budget.

If you have read my entire post, I'm not talking about the exsiting template system - you fill in the empty slots on a given skeleton hull - but rather creating the hull skeleton itself.

Like for instance - I would like all the big gun positions on the solomon to be on top, not spread on top and bottom,
I would like to re-arange the slots on a ship to make it sleek not chubby etc.
Last edited by ohthot1227; Apr 8 @ 12:55am
Oh, sorry I misunderstood, so would it be something like space engineers or stormworks then? If so I think they originally started coding Nebulous as that and there’s a few remnants of it scattered on the official YouTube channel but they had to drop it and redesign the game as the ships were too complex to make for the players, the idea did sound good fun though.
A true shipbuilder/shipeditor without mods would brake the gamebalance for good.
I think bevor we have a free or even a "select front, center and back" system we should just add one or two more of each type of ship and see how this would "free up" the playerchoises.
Originally posted by HungryHunter:
A true shipbuilder/shipeditor without mods would brake the gamebalance for good.
I think bevor we have a free or even a "select front, center and back" system we should just add one or two more of each type of ship and see how this would "free up" the playerchoises.

Yeeeeah....that sounds much better.
Like stellaris you mean?
where we have combinations of
assult/heavy gun/AA etc
bow/center/aft section stuff right?
Last edited by ohthot1227; Apr 8 @ 6:04pm
Originally posted by Jefferyism:
Oh, sorry I misunderstood, so would it be something like space engineers or stormworks then? If so I think they originally started coding Nebulous as that and there’s a few remnants of it scattered on the official YouTube channel but they had to drop it and redesign the game as the ships were too complex to make for the players, the idea did sound good fun though.

That is a bit closer to my vision yes but space engineer would be a bit too fine-grained.
It will indeed be too complex and take too long to build.

My vision of this 'shipbuilder' would be more closer to "Ultimate Admiral: Dreadnought" or "stellaris"
If you have played those games.

The ship hull base form aesthetics are pre-set per shipclass/faction.
However you can adjust the length/width of the hull and add turrets/weapons/mounts/towers on it freely - as long as the space allows it that is.

This is in my opinion, as close as you can get to a perfect balance between
customizable warship building
and
making the build process convinient enough
that you actually have time left to battle and play with it.
Last edited by ohthot1227; Apr 8 @ 6:12pm
Originally posted by ohthot1227:
Originally posted by HungryHunter:
A true shipbuilder/shipeditor without mods would brake the gamebalance for good.
I think bevor we have a free or even a "select front, center and back" system we should just add one or two more of each type of ship and see how this would "free up" the playerchoises.

Yeeeeah....that sounds much better.
Like stellaris you mean?
where we have combinations of
assult/heavy gun/AA etc
bow/center/aft section stuff right?
Something like that. I played alot of swort of the stars and i am shure the dev could lern alot from this old game.
Originally posted by HungryHunter:
Originally posted by ohthot1227:

Yeeeeah....that sounds much better.
Like stellaris you mean?
where we have combinations of
assult/heavy gun/AA etc
bow/center/aft section stuff right?
Something like that. I played alot of swort of the stars and i am shure the dev could lern alot from this old game.

I'm a big fan of space-battleship-goes-boom games too.
Is that sword of the stars game good?
Supaman Apr 10 @ 9:43pm 
Originally posted by ohthot1227:
Originally posted by HungryHunter:
Something like that. I played alot of swort of the stars and i am shure the dev could lern alot from this old game.

I'm a big fan of space-battleship-goes-boom games too.
Is that sword of the stars game good?

the first one, yes.
the second one is meh/okay, it released half-baked because of difficulties during production but it shows the skeleton of a great game that didn't get a chance. Leviathans are great though
ohthot1227 Apr 10 @ 10:20pm 
Originally posted by Supaman:
Originally posted by ohthot1227:

I'm a big fan of space-battleship-goes-boom games too.
Is that sword of the stars game good?

the first one, yes.
the second one is meh/okay, it released half-baked because of difficulties during production but it shows the skeleton of a great game that didn't get a chance. Leviathans are great though

Bruh, so many steam games walk the same path.
The ingredients are there. They just prematurely release or stop updating and that just breaks my heart
Quizorp Apr 13 @ 3:54pm 
no that would break balance
Dead Apr 23 @ 10:34am 
Originally posted by Quizorp:
no that would break balance


is this sarcasm?
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