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There actually IS another campaign - Operation Sledgehammer for the Burning Lance mod, but I've not personally played that one so im not too sure on the contents. Just that it exists.
But yeah for now theres not much. The development plan is to move to a singleplayer content update after carriers, so you might want to wait and buy then depending on how you like whatever comes out
Do you know why is scenario/campaign design so hard and time intensive?
Will check out the Burning Lance mod, thanks. Content like this keeps games alive, I am pretty sure not alone, would have bought it also at 100% price long ago, its not about the money but about the content and worthy time investment for me.
Now I will def go for it solely for the reason alone to see this mod campaign and the result of months of work.
Its definitely possible for us to get more added in as modders, but its just a lot of work when most modders want to be adding their own factions, or weapons or w/e, rather then wrangling the AI for a few weeks to get it to path correctly or somesuch.
Hopefully, any AI changes or the singleplayer content in the future will come with a much improved situation on that front, but cant promise anything.
Yeah also hope that the sp content will make the job for you guys easier and that it will be not too late so that most of you modders left or there will be no new folks to join in the campaign/modding community.
Looking for some mp action but the real reason why I will buy this game is the 4-mission campaign, perhaps the mentioned Op Sledgehammer/Burning Lance, and the prospect to see more of your interesting content without having 7x leg days pain. Will go for this game in the coming days when I finally have some time.
Bought the game because of your guys´ work and already played through ETTR except for getting all in the last. Thanks for your work. Was a really good experience, SP works really well with NFC.