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x40 Tanto
Void Suprem, Anti-Light (S1 swarm)
20mm nose
x4 S1 Radar Anti-Craft-Missile
(These missiles, OSPN and ANS, are the following: Balestera, 3 thruster, 4k range balanced everything else, setting 4 warhead, Frag, Steer Radar for 2pt missile, Semi for 1pt.)
Fuel (mandatory, unless its a "quick fighter")
Jammers (or 35mm, or more S1)
Has a loadout for S1 Balestera Anti-Clipper missile. Can pen around 30cm armor, most OSPN ships, 1pt/missile.
Note: Tanto and Baracuda shoot missiles slowly, one at time, and can CMD one missile at a time. Bombers shoot everything.
x12 Claymore
General Rapid Deconstruction
S2 Bay
x3 S2 Radar/ARAD(validator) weave
x1 S2 (same) + decoy, ARAD
Range 5-8k, Mid Speed, Max Maneuver
OR
S3 bay
x2 S3 Torpedo Radar/ARAD(validator)
Then give a 1:2 bombers x1 S2 x1 S2 w/ decoy
4k Range, Max speed (no weave, too fat)
x2 Sundial
10k range, hide and seek
Set to evade once its out there, pull back if in danger (obviously)
KBU-15 and KBU-22 bombs are *really* powerful and being able to lob them into a target is pretty good.