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OK so using a significant quantity of S1 2-stage missiles is a dead end, yes?
Also can you tell me what exactly the difference in "stealth" the game claims exists is? Because it seems insignificant at best. Am I just not supposed to put stuff on the exterior pylons?
I don't know if ASN craft is significantly stealthier as claimed in the tooltip, but ship with lower radar signature is harder to detect by radar...however, dedicated sensor ship usually has many modules to improve radar capability, so just having smaller radar signature can only go so far. However, with jamming, you can balance the playing board and make your ship stealthy again by degrading enemy radar.
After some testing, pylons don't seems to have any influence on the RCS.
However the RCS difference between ANS spacecraft and OSP spacecraft is HUGE.
OSP fighter: 402 of RCS / ANS fighter: 193 of RCS
OPS bomber: 697 of RCS / ANS bomber 234 of RCS
In practice it's not that impressive, but still important, example against an huntress radar (10km range) while moving in it's direction:
-ANS fighter/bomber detected around 7,5km.
-OSP fighter detected around 8,5km.
-OSP bomber detected at max range.
In the end this "stealth" doesn't help at all against 95% of ship defences, but it could help you against other spacecrafts (less time to react for the oponent to flee/attack you).