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This game is still big slow battleships shooting each other at close range but instead of the usual ww2 in space inspirations ships have modern capabilities so there's a greater focus on RADAR and missiles. Still incredibly fun though.
For example, heading and roll are independent to the direction of travel, allowing a ship to strafe while maintaining optimal offensive or defensive positioning.
Another example would be the reliance on guided missiles or good old dumb ordinance, with the exception of beams, the weapons are similar to what is seen in the expanse.
A final example would be the battlespaces themselves which are reasonably open, but the use of cover and concealment once again mirror tactics and strategy used within the expanse universe.
While the game operates in a none newtonian way for things like velocity and inertia, this is for balance (I for one see a missed opportunity in having the potential for C-fractional shenanigans)
This is exactly the type of response I was looking for. Not everything I think I would need to know but definitely a great response to the previous post and just further increases my desire to try the game out
I get the feeling people have very few referents for 'space battles with a more realistic sensibility than Star Wars'.
if anything it's closer to Star Wars warfare in terms of overall map size, engagement ranges, but fails the description when you consider the radar aspect of the gameplay (and ECM), missiles being so important, and cannons instead of blasters, for the comparison
in the end, it's really just cold war naval warfare but "IN SPACE!", so not really anywhere close to most sci-fi settings, and could be seen at best as a fusion of Star Wars combat with The Expanse weapons (ECM is not as potent with either of them as it is with Nebulous)
WW3 circa 1980's in space- it's the Kirov vs the the Iowa.
Yep, it is solid.
It'll be interesting how they incorporate carriers and strike craft eventually. It'll probably be "F-35c" in space.
The game is great though. Really scratches a few specific itches.
really I tend to forget about most sci-fi settings unless someone reminds me of their existence, I've become too much of a hard sci-fi nerd to bother
that said, I don't find BSG to have much similarities with nebulous outside of flak, though fighters when they eventually come (sadly) might make it feel more similar
admittedly I don't remember much of BSG aside from the old series I've watched years ago, and one of the "recent movies", probably well over 5 years ago, so I might be entirely wrong3
I mean, fair
early cold war would be more accurate
it's really just a weird mashup of ww2 and cold war, but IN SPACE!
almost like star wars, but with guided missiles and sensor jamming
Its a good game if a bit confused at times