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War is hell.
I don't think any scenarios are designed to get your men killed. It might seem so. Hey, I have cursed at them too. (euh, the enemy I mean)
But after some time (either during the scenario or during a later second campaign), I figured out is was because of my misunderstanding. Sometimes my used tactics were simply not performed well or even totally not adapted to the particular scenario. I made cruel mistakes. And usually they resulted in the death of my men. That's definately a burden. But this is 'just' a game...
Imagine what those real WW2 officers would have felt back in those days.
If you avoid moving through the town as much as possible you get few losses, i moved through treeline north, after i got the first 2 sniper shots.
after the first sniper shots you know :)
But like i said in other post, i just think you have to go into this game and accepting such mechanics, exactly as with mines. They want to simulate the war, it didnt mather how good commander you were, sometimes you would have to run through undetected minesfields etc. I also had to get used to that everything aint up to just me anymore. :)
I think it was agreed on that the sniper(s) could potentially make too many casualties and the event to trigger wasn't always clear. Devs have been working on this as a response.